Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
22 |
Refused to criticise a questionable political leader on Rubie Jack's homeworld. |
1 |
22 |
Promoted to Entertainer (Performer) rank 1. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
25 |
Refused to criticise a questionable political leader on Rubie Jack's homeworld. |
2 |
26 |
Promoted to Entertainer (Performer) rank 2. |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
29 |
Spend time with an alien race. Gain a contact. |
3 |
30 |
Promoted to Entertainer (Performer) rank 3. |
4 |
30 |
Continued as Entertainer (Performer). |
4 |
34 |
Criticised a questionable political leader on Rubie Jack's homeworld, causing his downfall. Gain an Enemy |
4 |
34 |
Public opinion turns on Rubie Jack. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Enforcer (Rogue). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
42 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
44 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
47 |
Risk Rubie Jack's fortune on a possibility lucrative deal and win. |
8 |
50 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
9 |
50 |
Continued as Merchant (Merchant Marine). |
9 |
52 |
Rubie Jack's business or ship thrives. |
9 |
54 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
10 |
54 |
Voluntarily left Merchant Marine |
10 |
54 |
Became a Scholar (Scientist). |
10 |
55 |
Cheated in some fashion, advancing Rubie Jack's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
10 |
55 |
Gain an Enemy |
10 |
58 |
Promoted to Scholar (Scientist) rank 1. |
11 |
58 |
Attempted to change assignments. |
11 |
58 |
Switched to Scholar (Field Researcher) with previous rank. |
11 |
60 |
An expedition or voyage goes wrong, leaving Rubie Jack stranded in the wilderness. |
12 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
60 |
Retired at age 60. |
12 |
60 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
62 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
64 |
Voluntarily left Missionary/Humanitarian |
13 |
64 |
Retired. |
13 |
68 |
Good fortune. |
14 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
69 |
Good fortune. |
15 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
76 |
Birth or Death involving a family member or close friend. |
16 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
79 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
81 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
84 |
Aging Crisis. Owe 20,000 for medical bills. |