Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Gained a contact. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Contact with Government. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
27 |
Saekath Sewe-sa run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
27 |
Became a Citizen (Corporate). |
4 |
30 |
Saekath Sewe-sa learn something Saekath Sewe-sa should not have – a corporate secret, a political scandal – which Saekath Sewe-sa can profit from illegally. |
4 |
31 |
Forced to muster out. |
5 |
31 |
Became a Scout (Surveyor). |
5 |
32 |
Psychologically damaged by Saekath Sewe-sa's time in the scouts. |
6 |
32 |
Failed to qualify for Broker (Merchant). |
6 |
32 |
Submitted to the draft. |
6 |
32 |
Became a Marine (Marine Support) with the new title Marine. |
6 |
35 |
Birth or Death involving a family member or close friend. |
6 |
36 |
Commissioned in Marine (Marine Support) with the new title Lieutenant. |
6 |
36 |
Promoted to Marine (Marine Support) officer rank 2 with the new title Captain. |
7 |
36 |
Voluntarily left Marine Support |
7 |
36 |
Failed to qualify for Colonist (Citizen). |
7 |
36 |
Switched to Drifter (Barbarian). |
7 |
40 |
Betrayed by a friend. One of Saekath Sewe-sa's Contacts or Allies betrays Saekath Sewe-sa, ending Saekath Sewe-sa's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
40 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
44 |
Saekath Sewe-sa is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
8 |
44 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
9 |
44 |
Continued as Believer (Holy Warrior). |
9 |
46 |
Moved to a new world. |
9 |
48 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
10 |
48 |
Continued as Believer (Holy Warrior). |
10 |
52 |
Saekath Sewe-sa have been following false teachings! |
11 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Returned to Citizen (Corporate). |
11 |
55 |
Saekath Sewe-sa is rewarded for Saekath Sewe-sa's diligence or cunning. |
11 |
56 |
Promoted to Citizen (Corporate) rank 1. |
12 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
56 |
Continued as Citizen (Corporate). |
12 |
59 |
Saekath Sewe-sa's business expands, Saekath Sewe-sa's corporation grows, or the colony thrives. |
12 |
60 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
60 |
Voluntarily left Corporate |
13 |
60 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
13 |
61 |
Saekath Sewe-sa is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
13 |
64 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
14 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
64 |
Continued as Believer (Mainstream Believer). |
14 |
66 |
Saekath Sewe-sa retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
15 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
68 |
Voluntarily left Mainstream Believer |
15 |
68 |
Returned to Citizen (Corporate). |
15 |
70 |
Saekath Sewe-sa befriend a superior in the corporation or the colony. |
15 |
72 |
Promoted to Citizen (Corporate) rank 3 with the new title Manager. |
16 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
72 |
Continued as Citizen (Corporate). |
16 |
75 |
Lost eye or limb. Fully recovered. |
17 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
75 |
Returned to Believer (Holy Warrior). |
17 |
77 |
Saekath Sewe-sa faith is shaken. |
18 |
79 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
79 |
Continued as Believer (Holy Warrior). |
18 |
80 |
Saekath Sewe-sa faith is shaken. |
19 |
83 |
Aging Crisis. Owe 20,000 for medical bills. |