Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
22 |
Graduated. |
2 |
22 |
Failed to qualify for Field Researcher (Scholar). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
25 |
Sammie Paterson join a gambling circle on board. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
29 |
Sammie Paterson foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
32 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
32 |
Became a Entertainer (Artist). |
5 |
35 |
Refused to criticise a questionable political leader on Sammie Paterson's homeworld. |
5 |
36 |
Promoted to Entertainer (Artist) rank 1. |
6 |
36 |
Continued as Entertainer (Artist). |
6 |
40 |
Sammie Paterson is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
7 |
40 |
Became a Scholar (Physician). |
7 |
42 |
Assigned to work on a secret project for a patron or organisation. |
7 |
44 |
Promoted to Scholar (Physician) rank 1. |
8 |
44 |
Continued as Scholar (Physician). |
8 |
48 |
Caught cheating in some fashion, advancing Sammie Paterson's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
8 |
48 |
Nearly killed. Fully recovered. |
8 |
48 |
Gain an Enemy |
9 |
48 |
Voluntarily left Physician |
9 |
48 |
Failed to qualify for Pirate (Rogue). |
9 |
48 |
Became a Drifter (Wanderer). |
9 |
52 |
Attacked by enemies and injured. |
9 |
52 |
Severely injured. Owe 20,000 for medical bills. |
9 |
52 |
Gain Enemy if Sammie Paterson don't already have one. |
9 |
52 |
Promoted to Drifter (Wanderer) rank 1. |
10 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Continued as Drifter (Wanderer). |
10 |
56 |
Find valuable salvage. |
11 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
56 |
Continued as Drifter (Wanderer). |
11 |
60 |
Suffer from a life-threatening illness. |
12 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
60 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
64 |
Sammie Paterson retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
13 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
64 |
Voluntarily left Missionary/Humanitarian |
13 |
64 |
Retired. |
13 |
65 |
A new romantic starts. Gain an Ally. |
14 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
72 |
Gained a contact. |
15 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
74 |
Moved to a new world. |
16 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
78 |
A new romantic starts. Gain an Ally. |
17 |
80 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
83 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
84 |
Aging Crisis. Owe 40,000 for medical bills. |