Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Pirate) with the new title Lackey. |
1 |
19 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
19 |
Failed to qualify for Artist (Entertainer). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
22 |
Selma Donaldson's work ends up coming home with Selma Donaldson, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
22 |
Became a Merchant (Broker). |
3 |
26 |
A good deal ensures Selma Donaldson is living the high life for a few years. |
4 |
26 |
Continued as Merchant (Broker). |
4 |
29 |
Make an unexpected connection outside Selma Donaldson's normal circles. Gain a Contact. |
4 |
30 |
Promoted to Merchant (Broker) rank 1. |
5 |
30 |
Voluntarily left Broker |
5 |
30 |
Became a Drifter (Wanderer). |
5 |
33 |
Selma Donaldson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
33 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
35 |
Selma Donaldson come into conflict with a splinter group Selma Donaldson's own religion which maintains Selma Donaldson's version is the wrong one. Gain 1 Rivals. |
7 |
35 |
Returned to Drifter (Wanderer). |
7 |
37 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
8 |
37 |
Returned to Believer (Missionary/Humanitarian). |
8 |
38 |
Opponents of Selma Donaldson's belief system ambush Selma Donaldson. |
8 |
38 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
9 |
38 |
Switched to Drifter (Barbarian). |
9 |
42 |
Severely injured. Owe 10,000 for medical bills. |
10 |
42 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
42 |
Retired at age 42. |
10 |
42 |
Retired. |
10 |
46 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
49 |
Victim of a crime. |
12 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
52 |
Birth or Death involving a family member or close friend. |
13 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
55 |
Birth or Death involving a family member or close friend. |
14 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
61 |
A new romantic starts. Gain an Ally. |
15 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
68 |
Good fortune. |
17 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
74 |
Good fortune. |
18 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
76 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
80 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
20 |
82 |
Aging Crisis. Owe 30,000 for medical bills. |