Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Suffer from a life-threatening illness. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
23 |
Shannon Lamb do not know what happened to Shannon Lamb. There is a gap in Shannon Lamb's memory. |
3 |
23 |
Failed to qualify for Corporate Agent (Agent). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Marine (Marine Support) with the new title Marine. |
3 |
26 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
26 |
Became a Rogue (Enforcer). |
4 |
29 |
Involved in the planning of an impressive heist. |
4 |
30 |
Promoted to Rogue (Enforcer) rank 1. |
5 |
30 |
Continued as Rogue (Enforcer). |
5 |
31 |
Gained a contact. |
5 |
34 |
Promoted to Rogue (Enforcer) rank 2. |
6 |
34 |
Continued as Rogue (Enforcer). |
6 |
37 |
Involved in a feud with a rival criminal organization. |
6 |
38 |
Promoted to Rogue (Enforcer) rank 3. |
7 |
38 |
Continued as Rogue (Enforcer). |
7 |
42 |
Crime pays off. Gain victim as Enemy. |
7 |
42 |
Promoted to Rogue (Enforcer) rank 4. |
8 |
42 |
Continued as Rogue (Enforcer). |
8 |
45 |
A police detective or rival criminal forces Shannon Lamb to flee and vows to hunt Shannon Lamb down. Gain an Enemy. |
9 |
45 |
Failed to qualify for Journalist (Entertainer). |
9 |
45 |
Returned to Drifter (Barbarian). |
9 |
49 |
Offered job by a patron. Now owe him a favor. |
10 |
49 |
Became a Citizen (Colonist). |
10 |
51 |
Shannon Lamb befriend a superior in the corporation or the colony. |
10 |
53 |
Promoted to Citizen (Colonist) rank 1. |
11 |
53 |
Continued as Citizen (Colonist). |
11 |
54 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
12 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
54 |
Retired at age 54. |
12 |
54 |
Retired. |
12 |
58 |
Moved to a new world. |
13 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
59 |
Gained a contact. |
14 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
63 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
76 |
A new romantic starts. Gain an Ally. |
18 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
79 |
Good fortune. |
19 |
82 |
Aging Crisis. Owe 10,000 for medical bills. |