Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
22 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
2 |
22 |
Became a Marine (Star Marine) with the new title Marine. |
2 |
26 |
Refused to take part in a black ops mission that goes against the conscience and ejected from the service. |
2 |
26 |
Commissioned in Marine (Star Marine) with the new title Lieutenant. |
2 |
26 |
Promoted to Marine (Star Marine) officer rank 2 with the new title Captain. |
3 |
26 |
Continued as Marine (Star Marine). |
3 |
28 |
Moved to a new world. |
3 |
30 |
Promoted to Marine (Star Marine) officer rank 3 with the new title Force Commander. |
4 |
30 |
Voluntarily left Star Marine |
4 |
30 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
33 |
Sherry Coleman secretly provide religious rites for a dying leader or noble, although they do not share Sherry Coleman's faith. Gain an Ally in the family and a Rival who disagrees with Sherry Coleman's choice. |
4 |
34 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
5 |
34 |
Continued as Believer (Missionary/Humanitarian). |
5 |
38 |
Sherry Coleman come into conflict with a splinter group Sherry Coleman's own religion which maintains Sherry Coleman's version is the wrong one. Gain 2 Rivals. |
6 |
38 |
Continued as Believer (Missionary/Humanitarian). |
6 |
40 |
Someone more charismatic but less devout than Sherry Coleman has become Sherry Coleman's superior. |
6 |
42 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
7 |
42 |
Continued as Believer (Missionary/Humanitarian). |
7 |
44 |
Sherry Coleman retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
46 |
Continued as Believer (Missionary/Humanitarian). |
8 |
47 |
Sherry Coleman have been following false teachings! |
9 |
47 |
Became a Merchant (Free Trader). |
9 |
48 |
Make an unexpected connection outside Sherry Coleman's normal circles. Gain a Contact. |
10 |
51 |
Voluntarily left Free Trader |
10 |
51 |
Became a Drifter (Wanderer). |
10 |
54 |
Attempted a risky adventure and was wildly successful. |
10 |
55 |
Promoted to Drifter (Wanderer) rank 1. |
11 |
55 |
Continued as Drifter (Wanderer). |
11 |
58 |
Attacked by enemies and injured. |
11 |
58 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
11 |
58 |
Gain Enemy if Sherry Coleman don't already have one. |
12 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
59 |
Retired at age 59. |
12 |
59 |
Continued as Drifter (Wanderer). |
12 |
63 |
Attacked by enemies that Sherry Coleman easily defeat. |
12 |
63 |
Gain Enemy if Sherry Coleman don't already have one. |
12 |
63 |
Promoted to Drifter (Wanderer) rank 2. |
13 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
63 |
Continued as Drifter (Wanderer). |
13 |
67 |
Forced to muster out. |
14 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
67 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
14 |
68 |
A notable academic consults with Sherry Coleman about a publication or documentary he is working on. Gain a Contact in academia. |
15 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
71 |
Continued as Believer (Mainstream Believer). |
15 |
73 |
Sherry Coleman is chosen to represent Sherry Coleman's faith in a vid show or other highly public forum. |
16 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
75 |
Continued as Believer (Mainstream Believer). |
16 |
77 |
Someone more charismatic but less devout than Sherry Coleman has become Sherry Coleman's superior. |
16 |
79 |
Forced to muster out. |
17 |
79 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
79 |
Retired. |
17 |
83 |
Victim of a crime. |
18 |
83 |
Aging Crisis. Owe 20,000 for medical bills. |