Retired 4th Officer Sidney McCnaghty  

Species Age Sex Str Dex End Int Edu SocUPP
Iltharan 84 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 8 (0) 5 (-1)111785
Dogmatic, Suave, Quirky
 
Skills
Admin 1
Advocate 1
Athletics (Dexterity) 1
Broker 0
Drive (Mole) 1
Drive (Track) 1
Electronics (Computers) 1
Electronics (Remote Ops) 1
Gun Combat (Slug) 1
Heavy Weapons 0
Mechanic 1
Medic 1
Melee 0
Navigation 1
Persuade 1
Pilot (Spacecraft) 1
Profession (Spacer) 0
Recon 3
Science (Social Sciences/Belief) 1
Seafarer 0
Stealth 0
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Cavalry Lance Corporal11
Army Army Support Lance Corporal11
Drifter Wanderer 01
Citizen Colonist Settler22
Merchant Merchant Marine 4th Officer24
Believer Mainstream Believer Initiate12
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Adolphus Mulvahil Enemy 0 1 4 0 Iltharan (M/43)
Walter Casey Contact 2 1 0 1 Iltharan (F/59)
Dexter Pabst Ally 4 0 0 4 Vlazhdumecta (M/21)
Dexter Pabst loses some of their power base.
 
Term Age History
1 18 Became a Army (Cavalry) with the new title Private.
1 20 Commanding officer takes an interest in Sidney McCnaghty's career.
1 22 Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal.
2 22 Attempted to change assignments.
2 22 Switched to Army (Army Support) with previous rank.
2 25 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
2 25 Gain rebels as Enemy
3 25 Failed to qualify for Courier (Scout).
3 25 Became a Drifter (Wanderer).
3 28 Suffer from a life-threatening illness.
4 28 Became a Citizen (Colonist).
4 32 Hard times caused by a lack of interstellar trade costs Sidney McCnaghty Sidney McCnaghty's job.
4 32 Promoted to Citizen (Colonist) rank 1.
5 32 Continued as Citizen (Colonist).
5 33 Spent time maintaining and using heavy vehicles.
5 36 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
6 36 Voluntarily left Colonist
6 36 Became a Merchant (Merchant Marine) with the new title Crewman.
6 39 A good deal ensures Sidney McCnaghty is living the high life for a few years.
6 40 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
7 40 Continued as Merchant (Merchant Marine).
7 41 Make an unexpected connection outside Sidney McCnaghty's normal circles. Gain a Contact.
8 44 Continued as Merchant (Merchant Marine).
8 47 A good deal ensures Sidney McCnaghty is living the high life for a few years.
9 48 Continued as Merchant (Merchant Marine).
9 52 Gained a contact.
9 52 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
10 52 Voluntarily left Merchant Marine
10 52 Became a Believer (Mainstream Believer) with the new title Lay Person.
10 56 Sidney McCnaghty retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
10 56 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
11 56 Aging Crisis. Owe 30,000 for medical bills.
11 56 Retired at age 56.
11 56 Continued as Believer (Mainstream Believer).
11 60 Sidney McCnaghty have been following false teachings!
12 60 Aging Crisis. Owe 40,000 for medical bills.
12 60 Retired.
12 63 Betrayal. Convert an Ally into a Rival or Enemy.
13 64 Aging Crisis. Owe 40,000 for medical bills.
13 65 Betrayal. Convert an Ally into a Rival or Enemy.
14 68 Aging Crisis. Owe 20,000 for medical bills.
14 69 Amnesia.
15 72 Aging Crisis. Owe 50,000 for medical bills.
15 75 Betrayal. Convert an Ally into a Rival or Enemy.
16 76 Aging Crisis. Owe 30,000 for medical bills.
16 77 Birth or Death involving a family member or close friend.
17 80 Aging Crisis. Owe 10,000 for medical bills.
17 84 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
18 84 Aging Crisis. Owe 50,000 for medical bills.
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