Retired 3rd Officer Signe Coleman  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Hanen 84 F 1 (-2) 1 (-2) 1 (-2) 1 (-2) 6 (0) 7 (0)2 (-2)111167
Blames Others, Shifty, Haunted by a ghost
 
Skills
Astrogation 0
Broker 3
Carouse 1
Drive (Mole) 1
Electronics 0
Engineer (Power) 1
Gun Combat 0
Jack-of-All-Trades 2
Mechanic 1
Medic 1
Persuade 0
Pilot (Capital Ships) 1
Pilot (Spacecraft) 1
Profession (Sports/Team Ball Sports) 1
Science (Social Sciences/Belief) 1
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 03
Entertainer Performer 01
Believer Missionary/Humanitarian Project Worker14
Drifter Barbarian 01
Merchant Merchant Marine 3rd Officer35
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Johnson Morvell Rival 0 2 0 1 Hanen (M/20)
An incident occured.
Martha Hamilton Contact 1 2 0 1 Cassilldan (M/26)
Cathryn McDadden Rival 2 1 1 2 Tezcat (F/62)
Cathryn McDadden gained influence with the character’s assistance.
Maybelle Daniels Ally 2 0 1 3 Hanen (F/95)
 
Term Age History
1 18 Failed to qualify for Merchant Marine (Merchant).
1 18 Became a Drifter (Scavenger).
1 20 Encounter a Psionic institute.
1 20 Tested for psionic powers
2 22 Continued as Drifter (Scavenger).
2 25 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
3 26 Continued as Drifter (Scavenger).
3 27 Signe Coleman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
4 27 Became a Entertainer (Performer).
4 28 Signe Coleman is forced out because of censorship or controversy. What truth did Signe Coleman get too close to?
5 28 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
5 30 Signe Coleman accepted an offer of inducements to betray Signe Coleman's faith. Gain 180,000 in cash.
5 32 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
6 32 Failed to qualify for Colonist (Citizen).
6 32 Switched to Drifter (Barbarian).
6 33 Offered job by a patron. Now owe him a favor.
7 36 Became a Merchant (Merchant Marine) with the new title Crewman.
7 37 Make an unexpected connection outside Signe Coleman's normal circles. Gain a Contact.
7 40 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
8 40 Continued as Merchant (Merchant Marine).
8 44 Given advanced training in a specialist field
8 44 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
9 44 Continued as Merchant (Merchant Marine).
9 48 Risk Signe Coleman's fortune on a possibility lucrative deal and win.
10 48 Continued as Merchant (Merchant Marine).
10 50 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
10 52 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
11 52 Aging Crisis. Owe 30,000 for medical bills.
11 52 Retired at age 52.
11 52 Continued as Merchant (Merchant Marine).
11 56 Embroiled in legal trouble.
11 56 Forced to muster out.
12 56 Aging Crisis. Owe 20,000 for medical bills.
12 56 Returned to Believer (Missionary/Humanitarian).
12 57 Signe Coleman faith is shaken.
13 60 Aging Crisis. Owe 10,000 for medical bills.
13 60 Continued as Believer (Missionary/Humanitarian).
13 64 Opponents of Signe Coleman's belief system ambush Signe Coleman.
13 64 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
14 64 Aging Crisis. Owe 10,000 for medical bills.
14 64 Continued as Believer (Missionary/Humanitarian).
14 67 Opponents of Signe Coleman's belief system ambush Signe Coleman.
14 67 Nearly killed. Owe 20,000 for medical bills.
15 67 Aging Crisis. Owe 50,000 for medical bills.
15 67 Retired.
15 70 Good fortune.
16 71 Aging Crisis. Owe 40,000 for medical bills.
16 75 Good fortune.
17 75 Aging Crisis. Owe 20,000 for medical bills.
17 78 A new romantic starts. Gain an Ally.
18 79 Aging Crisis. Owe 20,000 for medical bills.
18 81 Moved to a new world.
19 83 Aging Crisis. Owe 10,000 for medical bills.
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