Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
1 |
21 |
Ta-o-po accepted an offer of inducements to betray Ta-o-po's faith. Gain 60,000 in cash. |
2 |
22 |
Became a Scout (Surveyor). |
2 |
23 |
Ta-o-po's ship is damaged, and Ta-o-po have to hitch-hike Ta-o-po's way back across the stars to the nearest scout base. |
2 |
23 |
Gain 3 Contacts. Gain 1 Enemies. |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
24 |
Betrayed by a friend. One of Ta-o-po's Contacts or Allies betrays Ta-o-po, ending Ta-o-po's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
24 |
Returned to Scout (Surveyor). |
4 |
26 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
26 |
Failed to qualify for Merchant Academy. |
5 |
26 |
Submitted to the draft. |
5 |
26 |
Became a Marine (Star Marine) with the new title Marine. |
5 |
29 |
Assigned to an assault on an enemy fortress. |
5 |
29 |
Injured |
5 |
30 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
6 |
30 |
Continued as Marine (Star Marine). |
6 |
31 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
31 |
Returned to Drifter (Scavenger). |
7 |
33 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
8 |
33 |
Returned to Believer (Mainstream Believer). |
8 |
34 |
A new romantic starts. Gain an Ally. |
9 |
37 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
37 |
Retired at age 37. |
9 |
37 |
Continued as Believer (Mainstream Believer). |
9 |
39 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
10 |
41 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
41 |
Continued as Believer (Mainstream Believer). |
10 |
45 |
Ta-o-po refused an offer of inducements to betray Ta-o-po's faith. Gain 2 enemies. |
11 |
45 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
45 |
Continued as Believer (Mainstream Believer). |
11 |
49 |
Ta-o-po aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
49 |
Forced to muster out. |
12 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
49 |
Became a Citizen (Corporate). |
12 |
50 |
Ta-o-po learn something Ta-o-po should not have – a corporate secret, a political scandal – which Ta-o-po can profit from illegally. |
12 |
53 |
Promoted to Citizen (Corporate) rank 1. |
13 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
53 |
Continued as Citizen (Corporate). |
13 |
55 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
14 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
55 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
14 |
56 |
Ta-o-po is sent to a new community or parish to preach The Word among the poor. |
14 |
59 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
15 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
59 |
Continued as Believer (Missionary/Humanitarian). |
15 |
61 |
Opponents of Ta-o-po's belief system ambush Ta-o-po. |
15 |
61 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
16 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
61 |
Returned to Citizen (Corporate). |
16 |
62 |
Ta-o-po befriend a superior in the corporation or the colony. |
16 |
65 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
17 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
65 |
Continued as Citizen (Corporate). |
17 |
68 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
18 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
68 |
Retired. |
18 |
70 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
74 |
Moved to a new world. |
20 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
20 |
77 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
21 |
80 |
Aging Crisis. Owe 60,000 for medical bills. |
21 |
81 |
Gained a contact. |
22 |
84 |
Aging Crisis. Owe 50,000 for medical bills. |