Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Tessie Parker run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
25 |
Display heroism in battle, saving the whole ship. |
2 |
25 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
2 |
25 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
3 |
25 |
Continued as Navy (Line/Crew). |
3 |
29 |
Commanding officer takes an interest in Tessie Parker's career. |
3 |
29 |
Promoted to Navy (Line/Crew) officer rank 3 with the new title Lieutenant. |
4 |
29 |
Voluntarily left Line/Crew |
4 |
29 |
Failed to qualify for Corporate (Citizen). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Switched to Navy (Flight) with previous rank. |
4 |
32 |
Vessel participates in a diplomatic mission. |
4 |
32 |
Gain a contact. |
5 |
33 |
Continued as Navy (Flight). |
5 |
37 |
Tessie Parker join a gambling circle on board. |
5 |
37 |
Promoted to Navy (Flight) officer rank 4 with the new title Commander. |
6 |
37 |
Continued as Navy (Flight). |
6 |
39 |
Tessie Parker is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
7 |
39 |
Became a Scout (Courier). |
7 |
40 |
Gained a contact. |
7 |
43 |
Forced to muster out. |
8 |
43 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
43 |
Retired at age 43. |
8 |
43 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
47 |
Tessie Parker come into conflict with a splinter group Tessie Parker's own religion which maintains Tessie Parker's version is the wrong one. Gain 2 Rivals. |
9 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
47 |
Retired. |
9 |
51 |
Gained a contact. |
10 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
53 |
Moved to a new world. |
11 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
58 |
Gained a contact. |
12 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
63 |
A new romantic starts. Gain an Ally. |
13 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
64 |
A new romantic starts. Gain an Ally. |
14 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
68 |
A new romantic starts. Gain an Ally. |
15 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
75 |
Gained a contact. |
16 |
75 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
79 |
Gained a contact. |
17 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
82 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
83 |
Aging Crisis. Owe 50,000 for medical bills. |