Retired Lance Corporal Willa Sims  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 84 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 1 (-2) 3 (-1)111613
Dazzling
 
Skills
Admin 1
Animals 0
Athletics 0
Broker 2
Deception 1
Drive 0
Electronics (Computers) 1
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Gun Combat (Archaic) 1
Heavy Weapons (Vehicle) 1
Mechanic 1
Melee 0
Persuade 2
Pilot (Spacecraft) 1
Recon 3
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Cavalry Lance Corporal14
Merchant Free Trader 23
Merchant Broker 13
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Katie Raycraft Enemy 0 2 1 3 Dynchia, Imperium (F/54)
Frankie Dwan Ally 4 6 4 1 Tapazmal (F/11)
Very bad falling out.
Beverly Patterson Enemy 0 3 0 0 Cassilldan (F/30)
Elya Heyae Enemy 0 4 0 4 Ael Yael (F/26)
Flenn McGrath Contact 2 1 6 0 Libert (M/32)
Flenn McGrath has negatively life-changing event.
Adrian Uleaven Ally 3 0 2 0 Dynchia, Imperium (M/21)
Adrian Uleaven has life-changing event that creates new responsibilities.
 
Term Age History
1 18 Became a Army (Cavalry) with the new title Private.
1 22 Unit is slaughtered in a disastrous battle, for which Willa Sims blame Willa Sims's commander. Gain commander as Enemy.
2 22 Became a Merchant (Free Trader).
2 24 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
2 26 Promoted to Merchant (Free Trader) rank 1.
3 26 Continued as Merchant (Free Trader).
3 29 Given advanced training in a specialist field
3 30 Promoted to Merchant (Free Trader) rank 2.
4 30 Continued as Merchant (Free Trader).
4 33 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
5 33 Returned to Army (Cavalry).
5 34 Given a special assignment or duty in Willa Sims's unit.
6 37 Continued as Army (Cavalry).
6 39 Assigned to a planet with a hostile or wild environment.
6 41 Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal.
7 41 Continued as Army (Cavalry).
7 45 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
7 45 Gain rebels as Enemy
8 45 Switched to Merchant (Broker).
8 47 A good deal ensures Willa Sims is living the high life for a few years.
8 49 Promoted to Merchant (Broker) rank 1.
9 49 Continued as Merchant (Broker).
9 51 Willa Sims's ship or starport is destroyed by criminals. Gain them as an Enemy.
10 53 Continued as Merchant (Broker).
10 54 Imperial trade restrictions force Willa Sims out of business.
11 54 Aging Crisis. Owe 10,000 for medical bills.
11 54 Retired at age 54.
11 54 Retired.
11 57 Betrayal. Convert an Ally into a Rival or Enemy.
12 58 Aging Crisis. Owe 30,000 for medical bills.
12 59 A romantic relationship ends badly. Gain a Rival or Enemy.
13 62 Aging Crisis. Owe 20,000 for medical bills.
13 66 Gained a contact.
14 66 Aging Crisis. Owe 40,000 for medical bills.
14 70 A romantic relationship ends badly. Gain a Rival or Enemy.
15 70 Aging Crisis. Owe 50,000 for medical bills.
15 71 Moved to a new world.
16 74 Aging Crisis. Owe 30,000 for medical bills.
16 77 A new romantic starts. Gain an Ally.
17 78 Aging Crisis. Owe 30,000 for medical bills.
17 81 Betrayal. Convert an Ally into a Rival or Enemy.
18 82 Aging Crisis. Owe 40,000 for medical bills.
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