Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
19 |
Gained a contact. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Voluntarily left Free Trader |
2 |
22 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
2 |
23 |
Opponents of Adda Doyle's belief system ambush Adda Doyle. |
2 |
23 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
23 |
Became a Entertainer (Artist). |
3 |
24 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
27 |
Continued as Entertainer (Artist). |
4 |
31 |
Gain a patron in the arts. Gain an Ally |
5 |
31 |
Continued as Entertainer (Artist). |
5 |
35 |
Join homeworld’s celebrity circles |
5 |
35 |
Forced to muster out. |
6 |
35 |
Became a Rogue (Enforcer). |
6 |
36 |
Backstab a fellow rogue for personal gain. |
6 |
39 |
Promoted to Rogue (Enforcer) rank 1. |
7 |
39 |
Continued as Rogue (Enforcer). |
7 |
43 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
43 |
Promoted to Rogue (Enforcer) rank 2. |
8 |
43 |
Continued as Rogue (Enforcer). |
8 |
47 |
Adda Doyle spend months in the dangerous criminal underworld. |
8 |
47 |
Promoted to Rogue (Enforcer) rank 3. |
9 |
47 |
Attempted to change assignments. |
9 |
47 |
Switched to Rogue (Thief) with previous rank. |
9 |
48 |
Involved in a gambling ring. |
9 |
51 |
Promoted to Rogue (Thief) rank 4. |
10 |
51 |
Continued as Rogue (Thief). |
10 |
53 |
Crime pays off. Gain victim as Enemy. |
11 |
55 |
Continued as Rogue (Thief). |
11 |
59 |
A police detective or rival criminal forces Adda Doyle to flee and vows to hunt Adda Doyle down. Gain an Enemy. |
12 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
59 |
Retired at age 59. |
12 |
59 |
Returned to Believer (Holy Warrior). |
12 |
61 |
Adda Doyle is caught in the periphery of a scandal. |
12 |
61 |
Demoted to Believer (Holy Warrior) rank -1. |
13 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
63 |
Continued as Believer (Holy Warrior). |
13 |
67 |
Adda Doyle aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
14 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
67 |
Retired. |
14 |
71 |
A new romantic starts. Gain an Ally. |
15 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
72 |
A new romantic starts. Gain an Ally. |
16 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
78 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
79 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
80 |
Victim of a crime. |
18 |
83 |
Aging Crisis. Owe 50,000 for medical bills. |