Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Pirate (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Go undercover to investigate an enemy. |
1 |
19 |
A job goes wrong, forcing Alida Mathew to flee off-planet. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
26 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
30 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
4 |
30 |
Became a Entertainer (Artist). |
4 |
32 |
Criticised a questionable political leader on Alida Mathew's homeworld, causing his downfall. Gain an Enemy |
4 |
32 |
Alida Mathew is forced out because of censorship or controversy. What truth did Alida Mathew get too close to? |
4 |
34 |
Promoted to Entertainer (Artist) rank 1. |
5 |
34 |
Voluntarily left Artist |
5 |
34 |
Became a Army (Cavalry) with the new title Private. |
5 |
36 |
Unit is slaughtered in a disastrous battle, for which Alida Mathew blame Alida Mathew's commander. Gain commander as Enemy. |
6 |
36 |
Became a Drifter (Barbarian). |
6 |
38 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
38 |
Failed to qualify for Broker (Merchant). |
7 |
38 |
Switched to Drifter (Wanderer). |
7 |
39 |
Alida Mathew run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
39 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
40 |
Alida Mathew have been following false teachings! |
9 |
40 |
Switched to Drifter (Scavenger). |
9 |
41 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
10 |
41 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
41 |
Retired at age 41. |
10 |
41 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
44 |
Alida Mathew refused an offer of inducements to betray Alida Mathew's faith. Gain 4 enemies. |
11 |
45 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
45 |
Continued as Believer (Missionary/Humanitarian). |
11 |
47 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
11 |
49 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
12 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
49 |
Continued as Believer (Missionary/Humanitarian). |
12 |
53 |
Alida Mathew retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
12 |
53 |
Forced to muster out. |
13 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
53 |
Retired. |
13 |
55 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
59 |
Good fortune. |
15 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
63 |
A new romantic starts. Gain an Ally. |
16 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
67 |
Moved to a new world. |
17 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
71 |
Victim of a crime. |
18 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
77 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
81 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
81 |
Aging Crisis. Owe 60,000 for medical bills. |
20 |
85 |
Gained a contact. |
21 |
85 |
Aging Crisis. Owe 30,000 for medical bills. |