Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
22 |
Political upheaval strikes Aline Vear's homeworld, and Aline Vear is caught up in the revolution. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
23 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
27 |
Aline Vear is rewarded for Aline Vear's diligence or cunning. |
3 |
30 |
Promoted to Citizen (Colonist) rank 3. |
4 |
30 |
Continued as Citizen (Colonist). |
4 |
33 |
Aline Vear learn something Aline Vear should not have – a corporate secret, a political scandal – which Aline Vear can profit from illegally. |
4 |
34 |
Promoted to Citizen (Colonist) rank 4 with the new title Explorer. |
5 |
34 |
Continued as Citizen (Colonist). |
5 |
38 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
6 |
38 |
Failed to qualify for Enforcer (Rogue). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Became a Scout (Courier). |
6 |
40 |
Perform an exemplary service for the scouts. |
7 |
42 |
Attempted to change assignments. |
7 |
42 |
Switched to Scout (Explorer) with previous rank. |
7 |
46 |
Aline Vear discover a world, item or information of worth to the Imperium. |
7 |
46 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
8 |
46 |
Attempted to change assignments. |
8 |
46 |
Failed to qualify for Surveyor (Scout). |
8 |
46 |
Continued as Scout (Explorer). |
8 |
49 |
Aline Vear's scout ship is one of the first on the scene to rescue the survivors of a disaster but Aline Vear fail to help. Gain an Enemy. |
8 |
49 |
Psychologically damaged by Aline Vear's time in the scouts. |
8 |
50 |
Promoted to Scout (Explorer) rank 2. |
9 |
50 |
Attempted to change assignments. |
9 |
50 |
Switched to Scout (Surveyor) with previous rank. |
9 |
51 |
Psychologically damaged by Aline Vear's time in the scouts. |
10 |
51 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
52 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
11 |
55 |
Continued as Merchant (Merchant Marine). |
11 |
57 |
Aline Vear's ship or starport is destroyed by criminals. Gain them as an Enemy. |
12 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
57 |
Retired at age 57. |
12 |
57 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
58 |
Aline Vear is chosen to represent Aline Vear's faith in a vid show or other highly public forum. |
12 |
61 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
13 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
61 |
Continued as Believer (Missionary/Humanitarian). |
13 |
64 |
Aline Vear refused an offer of inducements to betray Aline Vear's faith. Gain 2 enemies. |
13 |
65 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
14 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
65 |
Continued as Believer (Missionary/Humanitarian). |
14 |
67 |
Aline Vear have been following false teachings! |
15 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
67 |
Retired. |
15 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
75 |
A new romantic starts. Gain an Ally. |
17 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
79 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
79 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
81 |
Good fortune. |
19 |
83 |
Aging Crisis. Owe 50,000 for medical bills. |