Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
22 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Promoted to Entertainer (Performer) rank 1. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
23 |
An investigation, tour, project or expedition goes wrong, stranding Alva Little far from home. |
3 |
23 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
24 |
Alva Little secretly provide religious rites for a dying leader or noble, although they do not share Alva Little's faith. Gain an Ally in the family and a Rival who disagrees with Alva Little's choice. |
3 |
27 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
4 |
27 |
Continued as Believer (Holy Warrior). |
4 |
28 |
Opponents of Alva Little's belief system ambush Alva Little. |
4 |
28 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
28 |
Became a Navy (Line/Crew) with the new title Crewman. |
5 |
30 |
Accused of a crime |
5 |
32 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
6 |
32 |
Became a Prisoner (Thug). |
6 |
35 |
Persecuted by a prison gang. |
7 |
36 |
Switched to Prisoner (Inmate) with previous rank. |
7 |
38 |
Failed to escaped from prison. |
8 |
40 |
Returned to Prisoner (Thug). |
8 |
43 |
Severely injured. Owe 5,000 for medical bills. |
9 |
44 |
Switched to Prisoner (Fixer) with previous rank. |
9 |
45 |
Beaten by a prison gang. |
9 |
45 |
Lightly injured, no permanent damage. Fully recovered. |
10 |
48 |
Continued as Prisoner (Fixer). |
10 |
49 |
Lightly injured, no permanent damage. Fully recovered. |
11 |
52 |
Continued as Prisoner (Fixer). |
11 |
53 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
12 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Returned to Prisoner (Inmate). |
12 |
59 |
Saved a guard or prison officer. Gain an Ally. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
60 |
Continued as Prisoner (Inmate). |
13 |
64 |
Persecuted by a prison gang. |
14 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
64 |
Returned to Prisoner (Fixer). |
14 |
67 |
Lightly injured, no permanent damage. Fully recovered. |
15 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
68 |
Returned to Prisoner (Thug). |
15 |
69 |
Beaten by a prison gang. |
15 |
69 |
Lightly injured, no permanent damage. Fully recovered. |
16 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
72 |
Continued as Prisoner (Thug). |
16 |
76 |
Scarred. Owe 5,000 for medical bills. |
17 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
76 |
Returned to Prisoner (Inmate). |
17 |
78 |
Defeated a prison gang. Gain an Enemy. |
18 |
80 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
80 |
Returned to Prisoner (Fixer). |
18 |
81 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
19 |
84 |
Aging Crisis. Owe 60,000 for medical bills. |