Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
22 |
Display heroism in battle, saving the whole ship. |
1 |
22 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
1 |
22 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Flight (Navy). |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
25 |
Advanced training in a specialist field. |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
30 |
Gained a contact. |
3 |
30 |
Promoted to Navy (Line/Crew) officer rank 3 with the new title Lieutenant. |
4 |
30 |
Continued as Navy (Line/Crew). |
4 |
31 |
Display heroism in battle, saving the whole ship. |
4 |
34 |
Promoted to Navy (Line/Crew) officer rank 4 with the new title Commander. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Switched to Navy (Engineer/Gunner) with previous rank. |
5 |
37 |
Commanding officer takes an interest in Amelia Olaughlin's career. |
6 |
38 |
Continued as Navy (Engineer/Gunner). |
6 |
42 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
7 |
42 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
44 |
Amelia Olaughlin's business or ship thrives. |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
49 |
Risk Amelia Olaughlin's fortune on a possibility lucrative deal and win. |
8 |
50 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
50 |
Continued as Merchant (Merchant Marine). |
9 |
53 |
Embroiled in legal trouble. |
9 |
54 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
10 |
54 |
Voluntarily left Merchant Marine |
10 |
54 |
Became a Scout (Explorer). |
10 |
56 |
When dealing with an alien race, Amelia Olaughlin botch an opportunity to gather extra intelligence about them. |
10 |
56 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
10 |
58 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
11 |
58 |
Continued as Scout (Explorer). |
11 |
61 |
Lost eye or limb. Owe 2,500 for medical bills. |
12 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
61 |
Retired at age 61. |
12 |
61 |
Retired. |
12 |
62 |
Moved to a new world. |
13 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
67 |
A new romantic starts. Gain an Ally. |
14 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
73 |
A new romantic starts. Gain an Ally. |
15 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
74 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
79 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
81 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
83 |
Good fortune. |
18 |
85 |
Aging Crisis. Owe 30,000 for medical bills. |