Retired Technician Angie Fleming  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 85 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 7 (0) 1 (-2)111571
Logical, Thwarted, Self-Confident
 
Skills
Animals (Handling) 1
Athletics 0
Broker 0
Drive (Track) 1
Electronics 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Gunner 0
Jack-of-All-Trades 1
Mechanic 1
Melee (Bludgeon) 1
Persuade 0
Pilot 0
Profession (Sports/Atmosphere Surfing) 1
Profession (Worker/Biologicals) 1
Recon 1
Science (Social Sciences/Belief) 2
Stealth 0
Steward 0
Streetwise 1
Survival 1
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Free Trader 01
Army Infantry Lance Corporal11
Citizen Worker Technician23
Drifter Barbarian 13
Marine Star Marine Marine01
Drifter Wanderer 01
Believer Mainstream Believer Lay Person03
Retired 04
 
EducationGraduated
Naval Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Floyd Steward Enemy 0 3 1 1 Iltharan (M/36)
Meyer Cochran Contact 2 1 3 3 Florian (M/16)
Lular Cain Contact 0 1 1 4 Sydite (F/14)
Lular Cain gains in power.
Granville Ray Ally 3 0 3 0 Kargol (M/51)
Newt Holland Enemy 0 4 0 0 Kargol (M/60)
Vanessa Purcell Enemy 1 1 6 0 Vlazhdumecta (F/33)
Forgiveness.
Miles Carlson Enemy 0 2 5 2 Kargol (M/28)
Dexter Lobb Enemy 0 2 1 4 Kargol (M/32)
Thaddeus Fowler Enemy 1 2 0 0 Kargol (M/62)
Thaddeus Fowler is found or reported dead.
Relationship altered.
Jean Shackley Contact 2 1 2 1 Kargol (M/10)
Margarette Aubert Ally 5 0 0 1 Zhodani, Imperium (F/51)
Margarette Aubert gains in influence.
Ethyl Edward Ally 3 0 0 2 Kargol (F/26)
 
Term Age History
1 18 Entered Military Academy(Naval Academy)
1 22 Dropped out of military academy.
2 22 Became a Merchant (Free Trader).
2 25 A sudden war destroys Angie Fleming's trade routes and contacts, forcing Angie Fleming to flee that region of space.
2 25 Gain rebels as Enemy
3 25 Became a Army (Infantry) with the new title Private.
3 29 Commanding officer takes an interest in Angie Fleming's career.
3 29 Promoted to Army (Infantry) rank 1 with the new title Lance Corporal.
4 29 Voluntarily left Infantry
4 29 Became a Citizen (Worker).
4 32 Advanced training in a specialist field.
5 33 Continued as Citizen (Worker).
5 36 Angie Fleming learn something Angie Fleming should not have – a corporate secret, a political scandal – which Angie Fleming can profit from illegally.
5 36 Gain a criminal contact.
5 37 Forced to continue current assignment.
5 37 Promoted to Citizen (Worker) rank 1.
6 37 Continued as Citizen (Worker).
6 40 Angie Fleming learn something Angie Fleming should not have – a corporate secret, a political scandal – which Angie Fleming can profit from illegally.
6 40 Gain a criminal contact.
6 41 Promoted to Citizen (Worker) rank 2 with the new title Technician.
7 41 Voluntarily left Worker
7 41 Became a Drifter (Barbarian).
7 42 A new romantic starts. Gain an Ally.
8 45 Continued as Drifter (Barbarian).
8 49 Promoted to Drifter (Barbarian) rank 1.
9 49 Continued as Drifter (Barbarian).
9 52 Drafted into Star Marine
10 53 Became a Marine (Star Marine) with the new title Marine.
10 54 Angie Fleming is ordered to take part in a black ops mission that goes against Angie Fleming's conscience. Gain the lone survivor as an Enemy.
11 54 Switched to Drifter (Wanderer).
11 55 Angie Fleming run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
12 55 Aging Crisis. Owe 20,000 for medical bills.
12 55 Retired at age 55.
12 55 Became a Believer (Mainstream Believer) with the new title Lay Person.
12 56 Angie Fleming retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
13 59 Aging Crisis. Owe 50,000 for medical bills.
13 59 Continued as Believer (Mainstream Believer).
13 61 Someone more charismatic but less devout than Angie Fleming has become Angie Fleming's superior.
14 63 Aging Crisis. Owe 10,000 for medical bills.
14 63 Continued as Believer (Mainstream Believer).
14 64 Angie Fleming refused an offer of inducements to betray Angie Fleming's faith. Gain 4 enemies.
14 67 Forced to muster out.
15 67 Aging Crisis. Owe 10,000 for medical bills.
15 67 Retired.
15 71 Gained a contact.
16 71 Aging Crisis. Owe 50,000 for medical bills.
16 74 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
17 75 Aging Crisis. Owe 20,000 for medical bills.
17 76 A new romantic starts. Gain an Ally.
18 79 Aging Crisis. Owe 10,000 for medical bills.
18 81 Betrayal. Convert an Ally into a Rival or Enemy.
19 83 Aging Crisis. Owe 20,000 for medical bills.
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