Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
21 |
A prank goes horribly wrong. Gain a Rival. |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Marine (Star Marine) with the new title Marine. |
2 |
22 |
Attempt at commissioned failed. |
2 |
24 |
A mission goes disastrously wrong due to Anner Forbes's commander’s error or incompetence, but Anner Forbes survive. |
2 |
24 |
Report commander and gain an Enemy. |
2 |
26 |
Commissioned in Marine (Star Marine) with the new title Lieutenant. |
2 |
26 |
Promoted to Marine (Star Marine) officer rank 2 with the new title Captain. |
3 |
26 |
Continued as Marine (Star Marine). |
3 |
30 |
A mission goes disastrously wrong due to Anner Forbes's commander’s error or incompetence, but Anner Forbes survive. |
3 |
30 |
Report commander and gain an Enemy. |
3 |
30 |
Promoted to Marine (Star Marine) officer rank 3 with the new title Force Commander. |
4 |
30 |
Voluntarily left Star Marine |
4 |
30 |
Became a Agent (Intelligence). |
4 |
34 |
Established a network of contacts. Gain 3 contacts. |
4 |
34 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
5 |
34 |
Continued as Agent (Intelligence). |
5 |
35 |
Anner Forbes's work ends up coming home with Anner Forbes, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
38 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
6 |
38 |
Continued as Agent (Intelligence). |
6 |
41 |
Established a network of contacts. Gain 3 contacts. |
6 |
42 |
Promoted to Agent (Intelligence) rank 3. |
7 |
42 |
Continued as Agent (Intelligence). |
7 |
43 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
8 |
43 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
46 |
Birth or Death involving a family member or close friend. |
8 |
47 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
47 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Continued as Merchant (Merchant Marine). |
9 |
48 |
Make an unexpected connection outside Anner Forbes's normal circles. Gain a Contact. |
9 |
51 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
10 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
51 |
Continued as Merchant (Merchant Marine). |
10 |
52 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
55 |
Continued as Merchant (Merchant Marine). |
11 |
57 |
Befriend a useful ally in one sphere. Gain an Ally. |
11 |
59 |
Forced to continue current assignment. |
11 |
59 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
12 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
59 |
Continued as Merchant (Merchant Marine). |
12 |
63 |
Given advanced training in a specialist field |
12 |
63 |
Forced to muster out. |
13 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
63 |
Retired. |
13 |
65 |
A new romantic starts. Gain an Ally. |
14 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
71 |
Gained a contact. |
15 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
75 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
75 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
76 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
79 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
80 |
Lightly injured, no permanent damage. Fully recovered. |
18 |
83 |
Aging Crisis. Owe 60,000 for medical bills. |