Retired 4th Officer Arlie Jemmy  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Vanejenese 85 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 8 (0) 5 (-1)5 (-1)111585
Visible burn scars, Unreceptive, Humorous
 
Skills
Admin 0
Advocate 1
Astrogation 3
Athletics (Endurance) 1
Deception 0
Drive 0
Gun Combat 0
Heavy Weapons 0
Jack-of-All-Trades 1
Language (Galanglic (3rd Imperium)) 1
Mechanic 1
Melee 0
Profession (Colonist/Farming) 1
Profession (Freeloader/Scrounging) 1
Recon 0
Science (Social Sciences/History) 1
Seafarer 0
Stealth 0
Steward 0
Streetwise 2
Survival 0
Telekinesis 0
Telepathy 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Wanderer 01
Navy Engineer/Gunner Crewman01
Drifter Scavenger 26
Merchant Merchant Marine 4th Officer23
Retired 05
 
EducationGraduated
Army Academy
 
Name Type Affinity Enmity Power Influence Species
Darlene Myers Enemy 0 2 6 1 Vanejenese (F/35)
Darlene Myers gains in power.
Hassie Chapman Contact 0 1 1 3 Vanejenese (F/75)
Naomi Reid Contact 3 1 1 0 Vanejenese (F/47)
Monnie Oliver Contact 2 0 3 0 Vanejenese (F/22)
Allene Sheils Ally 1 0 2 0 Vanejenese (F/18)
Mac Archer Contact 1 1 0 0 Murrissi (M/42)
 
Term Age History
1 18 Entered Military Academy(Army Academy)
1 22 Contacted by an underground psionic group.
1 22 Kicked out of military academy.
1 22 Tested for psionic powers
2 22 Failed to qualify for Line/Crew (Navy).
2 22 Became a Drifter (Wanderer).
2 25 Nearly killed. Owe 40,000 for medical bills.
3 25 Failed to qualify for Cavalry (Army).
3 25 Submitted to the draft.
3 25 Became a Navy (Engineer/Gunner) with the new title Crewman.
3 26 Arlie Jemmy is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Arlie Jemmy as an Enemy.
4 26 Failed to qualify for Star Marine (Marine).
4 26 Switched to Drifter (Scavenger).
4 28 Attempted a risky adventure and was injured.
4 28 Scarred. Fully recovered. Owe 10,000 for medical bills.
4 30 Promoted to Drifter (Scavenger) rank 1.
5 30 Continued as Drifter (Scavenger).
5 33 Attacked by enemies that Arlie Jemmy easily defeat.
5 33 Gain Enemy if Arlie Jemmy don't already have one.
6 34 Continued as Drifter (Scavenger).
6 38 Find an Alien Artifact.
7 38 Continued as Drifter (Scavenger).
7 41 Spend time with an alien race. Gain a contact.
7 42 Promoted to Drifter (Scavenger) rank 2.
8 42 Continued as Drifter (Scavenger).
8 43 Find Ancient Technology.
9 46 Continued as Drifter (Scavenger).
9 50 Forced to muster out.
10 50 Became a Merchant (Merchant Marine).
10 53 Make an unexpected connection outside Arlie Jemmy's normal circles. Gain a Contact.
10 54 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
11 54 Continued as Merchant (Merchant Marine).
11 56 Make an unexpected connection outside Arlie Jemmy's normal circles. Gain a Contact.
11 58 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
12 58 Aging Crisis. Owe 40,000 for medical bills.
12 58 Retired at age 58.
12 58 Continued as Merchant (Merchant Marine).
12 62 Forced to muster out.
13 62 Aging Crisis. Owe 30,000 for medical bills.
13 62 Retired.
13 63 Gained a contact.
14 66 Aging Crisis. Owe 30,000 for medical bills.
14 69 Betrayal. Convert an Ally into a Rival or Enemy.
15 70 Aging Crisis. Owe 10,000 for medical bills.
15 72 A new romantic starts. Gain an Ally.
16 74 Aging Crisis. Owe 20,000 for medical bills.
16 77 Good fortune.
17 78 Aging Crisis. Owe 50,000 for medical bills.
17 81 Gained a contact.
18 82 Aging Crisis. Owe 30,000 for medical bills.
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