Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
22 |
Contacted by an underground psionic group. |
1 |
22 |
Kicked out of military academy. |
1 |
22 |
Tested for psionic powers |
2 |
22 |
Failed to qualify for Line/Crew (Navy). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
25 |
Nearly killed. Owe 40,000 for medical bills. |
3 |
25 |
Failed to qualify for Cavalry (Army). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
26 |
Arlie Jemmy is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Arlie Jemmy as an Enemy. |
4 |
26 |
Failed to qualify for Star Marine (Marine). |
4 |
26 |
Switched to Drifter (Scavenger). |
4 |
28 |
Attempted a risky adventure and was injured. |
4 |
28 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
30 |
Continued as Drifter (Scavenger). |
5 |
33 |
Attacked by enemies that Arlie Jemmy easily defeat. |
5 |
33 |
Gain Enemy if Arlie Jemmy don't already have one. |
6 |
34 |
Continued as Drifter (Scavenger). |
6 |
38 |
Find an Alien Artifact. |
7 |
38 |
Continued as Drifter (Scavenger). |
7 |
41 |
Spend time with an alien race. Gain a contact. |
7 |
42 |
Promoted to Drifter (Scavenger) rank 2. |
8 |
42 |
Continued as Drifter (Scavenger). |
8 |
43 |
Find Ancient Technology. |
9 |
46 |
Continued as Drifter (Scavenger). |
9 |
50 |
Forced to muster out. |
10 |
50 |
Became a Merchant (Merchant Marine). |
10 |
53 |
Make an unexpected connection outside Arlie Jemmy's normal circles. Gain a Contact. |
10 |
54 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
11 |
54 |
Continued as Merchant (Merchant Marine). |
11 |
56 |
Make an unexpected connection outside Arlie Jemmy's normal circles. Gain a Contact. |
11 |
58 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
12 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
58 |
Retired at age 58. |
12 |
58 |
Continued as Merchant (Merchant Marine). |
12 |
62 |
Forced to muster out. |
13 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
62 |
Retired. |
13 |
63 |
Gained a contact. |
14 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
72 |
A new romantic starts. Gain an Ally. |
16 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
77 |
Good fortune. |
17 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
81 |
Gained a contact. |
18 |
82 |
Aging Crisis. Owe 30,000 for medical bills. |