Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
21 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
26 |
Spend time with an alien race. Gain a contact. |
2 |
26 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
3 |
26 |
Voluntarily left Corporate |
3 |
26 |
Failed to qualify for Ground Assault (Marine). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Army (Infantry) with the new title Private. |
3 |
28 |
Severely injured. |
4 |
28 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
31 |
Special assignment or duty on board ship. |
5 |
32 |
Continued as Navy (Line/Crew). |
5 |
36 |
Arvilla Learmonth foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
5 |
36 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
6 |
36 |
Continued as Navy (Line/Crew). |
6 |
37 |
Vessel participates in a diplomatic mission. |
6 |
40 |
Forced to muster out. |
7 |
40 |
Failed to qualify for Journalist (Entertainer). |
7 |
40 |
Became a Drifter (Wanderer). |
7 |
44 |
Find an Alien Artifact. |
7 |
44 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
44 |
Continued as Drifter (Wanderer). |
8 |
47 |
Drafted into Courier |
9 |
48 |
Became a Scout (Courier). |
9 |
49 |
Arvilla Learmonth discover a world, item or information of worth to the Imperium. |
9 |
52 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
10 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Continued as Scout (Courier). |
10 |
56 |
Arvilla Learmonth's ship is ambushed by enemy vessels. Arvilla Learmonth successfully ran to the jump point. |
11 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
56 |
Attempted to change assignments. |
11 |
56 |
Failed to qualify for Explorer (Scout). |
11 |
56 |
Continued as Scout (Courier). |
11 |
57 |
Lightly injured, no permanent damage. Fully recovered. |
12 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
60 |
Continued as Scout (Courier). |
12 |
63 |
Arvilla Learmonth discover a world, item or information of worth to the Imperium. |
12 |
64 |
Promoted to Scout (Courier) rank 2. |
13 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
64 |
Attempted to change assignments. |
13 |
64 |
Failed to qualify for Surveyor (Scout). |
13 |
64 |
Continued as Scout (Courier). |
13 |
67 |
Arvilla Learmonth inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
14 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
67 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
14 |
69 |
Birth or Death involving a family member or close friend. |
15 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
71 |
Continued as Believer (Mainstream Believer). |
15 |
73 |
Arvilla Learmonth refuse to secretly provide religious rites for a dying leader or noble, because they do not share Arvilla Learmonth's faith. |
16 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
75 |
Continued as Believer (Mainstream Believer). |
16 |
78 |
A notable academic consults with Arvilla Learmonth about a publication or documentary he is working on. Gain a Contact in academia. |
17 |
79 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
79 |
Voluntarily left Mainstream Believer |
17 |
79 |
Retired. |
17 |
81 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
18 |
83 |
Aging Crisis. Owe 20,000 for medical bills. |