Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Attacked by enemies and injured. |
1 |
19 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
1 |
19 |
Gain Enemy if Belva Gardiner don't already have one. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
25 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
25 |
Became a Scout (Explorer). |
3 |
28 |
When dealing with an alien race, Belva Gardiner botch an opportunity to gather extra intelligence about them. |
3 |
28 |
Psychologically damaged by Belva Gardiner's time in the scouts. |
3 |
29 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
4 |
29 |
Continued as Scout (Explorer). |
4 |
30 |
Belva Gardiner's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
5 |
33 |
Continued as Scout (Explorer). |
5 |
37 |
Perform an exemplary service for the scouts. |
6 |
37 |
Continued as Scout (Explorer). |
6 |
38 |
Belva Gardiner's ship is damaged, and Belva Gardiner have to hitch-hike Belva Gardiner's way back across the stars to the nearest scout base. |
6 |
38 |
Gain 3 Contacts. Gain 2 Enemies. |
7 |
38 |
Switched to Drifter (Wanderer). |
7 |
39 |
Belva Gardiner run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
39 |
Failed to qualify for Broker (Merchant). |
8 |
39 |
Submitted to the draft. |
8 |
39 |
Became a Agent (Law Enforcement) with the new title Rookie. |
8 |
43 |
Hard times caused by a lack of interstellar trade costs Belva Gardiner's job. |
9 |
43 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
46 |
Belva Gardiner secretly provide religious rites for a dying leader or noble, although they do not share Belva Gardiner's faith. Gain an Ally in the family and a Rival who disagrees with Belva Gardiner's choice. |
9 |
47 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
47 |
Continued as Believer (Missionary/Humanitarian). |
10 |
51 |
Belva Gardiner is chosen to represent Belva Gardiner's faith in a vid show or other highly public forum. |
11 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Continued as Believer (Missionary/Humanitarian). |
11 |
54 |
Someone more charismatic but less devout than Belva Gardiner has become Belva Gardiner's superior. |
11 |
55 |
Forced to continue current assignment. |
11 |
55 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
12 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
55 |
Continued as Believer (Missionary/Humanitarian). |
12 |
56 |
Belva Gardiner refused an offer of inducements to betray Belva Gardiner's faith. Gain 2 enemies. |
12 |
59 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
13 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
59 |
Continued as Believer (Missionary/Humanitarian). |
13 |
60 |
Belva Gardiner faith is shaken. |
14 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
63 |
Continued as Believer (Missionary/Humanitarian). |
14 |
65 |
Belva Gardiner is sent to a new community or parish to preach The Word among the poor. |
14 |
67 |
Forced to muster out. |
15 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
67 |
Retired. |
15 |
70 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
73 |
Good fortune. |
17 |
75 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
80 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
83 |
Aging Crisis. Owe 60,000 for medical bills. |