Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
21 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
21 |
Became a Merchant (Free Trader). |
2 |
24 |
Bankrupted by a rival. Gain the other trader as a Rival. |
3 |
24 |
Became a Navy (Flight) with the new title Crewman. |
3 |
26 |
Bennie Strachan is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Bennie Strachan as an Enemy. |
4 |
26 |
Switched to Merchant (Merchant Marine). |
4 |
28 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
30 |
Continued as Merchant (Merchant Marine). |
6 |
34 |
Continued as Merchant (Merchant Marine). |
6 |
35 |
Imperial trade restrictions force Bennie Strachan out of business. |
7 |
35 |
Became a Scholar (Field Researcher). |
7 |
38 |
A rival researcher blackens Bennie Strachan's name or steals Bennie Strachan's research. Gain a Rival. |
8 |
39 |
Continued as Scholar (Field Researcher). |
8 |
42 |
Agreed to perform research that goes against Bennie Strachan's conscience. Gain 2 Enemies. |
8 |
43 |
Promoted to Scholar (Field Researcher) rank 1. |
9 |
43 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
43 |
Retired at age 43. |
9 |
43 |
Continued as Scholar (Field Researcher). |
9 |
44 |
An expedition or voyage goes wrong, leaving Bennie Strachan stranded in the wilderness. |
10 |
44 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
44 |
Retired. |
10 |
46 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
49 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
54 |
Gained a contact. |
13 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
58 |
Good fortune. |
14 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
65 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
76 |
A new romantic starts. Gain an Ally. |
18 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
78 |
Spend time with an alien race. Gain a contact. |
19 |
80 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
82 |
Moved to a new world. |
20 |
84 |
Aging Crisis. Owe 60,000 for medical bills. |