Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Support (Army). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Betrayed by a friend. One of Bessie Crowle's Contacts or Allies betrays Bessie Crowle, ending Bessie Crowle's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
19 |
Became a Scout (Explorer). |
2 |
20 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
3 |
20 |
Became a Entertainer (Journalist). |
3 |
24 |
One of Bessie Crowle's pieces of art is stolen, and the investigation brings Bessie Crowle into the criminal underworld. |
3 |
24 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
4 |
24 |
Continued as Entertainer (Journalist). |
4 |
28 |
Works is especially well received and popular, making Bessie Crowle a minor celebrity |
4 |
28 |
Promoted to Entertainer (Journalist) rank 2 with the new title Staff Writer. |
5 |
28 |
Continued as Entertainer (Journalist). |
5 |
32 |
Criticised a questionable political leader on Bessie Crowle's homeworld, causing his downfall. Gain an Enemy |
5 |
32 |
Expose or are involved in a scandal of some sort. |
5 |
32 |
Promoted to Entertainer (Journalist) rank 3. |
6 |
32 |
Continued as Entertainer (Journalist). |
6 |
34 |
Join homeworld’s celebrity circles |
6 |
34 |
Gain a contact |
6 |
36 |
Promoted to Entertainer (Journalist) rank 4 with the new title Correspondent. |
7 |
36 |
Continued as Entertainer (Journalist). |
7 |
38 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
7 |
40 |
Promoted to Entertainer (Journalist) rank 5. |
8 |
40 |
Continued as Entertainer (Journalist). |
8 |
41 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
44 |
Forced to muster out. |
9 |
44 |
Failed to qualify for Worker (Citizen). |
9 |
44 |
Submitted to the draft. |
9 |
44 |
Became a Marine (Star Marine) with the new title Marine. |
9 |
47 |
Bessie Crowle is ordered to take part in a black ops mission that goes against Bessie Crowle's conscience. Gain the lone survivor as an Enemy. |
10 |
47 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
47 |
Retired at age 47. |
10 |
47 |
Retired. |
10 |
48 |
A new romantic starts. Gain an Ally. |
11 |
54 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
58 |
A new romantic starts. Gain an Ally. |
13 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
63 |
Moved to a new world. |
14 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
66 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
15 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
69 |
Spend time with an alien race. Gain a contact. |
16 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
72 |
Moved to a new world. |
17 |
75 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
79 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
82 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
83 |
Aging Crisis. Owe 40,000 for medical bills. |