Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
21 |
Join a social movement. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Army (Cavalry) with the new title Private. |
2 |
23 |
Severely injured. Owe 6,250 for medical bills. |
3 |
23 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
26 |
Go undercover to investigate an enemy. |
3 |
26 |
A job goes wrong, forcing Claire Sheils to flee off-planet. |
3 |
27 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
27 |
Continued as Agent (Law Enforcement). |
4 |
29 |
Hard times caused by a lack of interstellar trade costs Claire Sheils's job. |
5 |
29 |
Became a Scout (Courier). |
5 |
32 |
Scarred. Owe 2,500 for medical bills. |
6 |
32 |
Failed to qualify for Colonist (Citizen). |
6 |
32 |
Became a Drifter (Barbarian). |
6 |
34 |
Claire Sheils run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
34 |
Failed to qualify for Free Trader (Merchant). |
7 |
34 |
Submitted to the draft. |
7 |
34 |
Became a Navy (Flight) with the new title Crewman. |
7 |
38 |
Severely injured. |
8 |
38 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
38 |
Switched to Drifter (Scavenger). |
8 |
40 |
Nearly killed. Owe 20,000 for medical bills. |
9 |
40 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
42 |
Claire Sheils is chosen to represent Claire Sheils's faith in a vid show or other highly public forum. |
9 |
44 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
44 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
44 |
Retired at age 44. |
10 |
44 |
Continued as Believer (Missionary/Humanitarian). |
10 |
45 |
Opponents of Claire Sheils's belief system ambush Claire Sheils. |
10 |
45 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
11 |
45 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
45 |
Retired. |
11 |
46 |
Birth or Death involving a family member or close friend. |
12 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
53 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
56 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
58 |
Good fortune. |
15 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
64 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
16 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
72 |
A new romantic starts. Gain an Ally. |
18 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
74 |
Gained a contact. |
19 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
79 |
Good fortune. |
20 |
81 |
Aging Crisis. Owe 40,000 for medical bills. |
20 |
84 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
21 |
85 |
Aging Crisis. Owe 60,000 for medical bills. |