Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Clare Reekey run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
22 |
Failed to qualify for Cavalry (Army). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Scout (Courier). |
2 |
24 |
Clare Reekey have no idea what happened to Clare Reekey – they found Clare Reekey's ship drifting on the fringes of friendly space. |
3 |
24 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
25 |
Special assignment or duty on board ship. |
4 |
28 |
Attempted to change assignments. |
4 |
28 |
Failed to qualify for Flight (Navy). |
4 |
28 |
Continued as Navy (Line/Crew). |
4 |
32 |
Vessel participates in a notable military engagement. |
5 |
32 |
Continued as Navy (Line/Crew). |
5 |
34 |
A new romantic starts. Gain an Ally. |
5 |
36 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
6 |
36 |
Continued as Navy (Line/Crew). |
6 |
38 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
40 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
7 |
40 |
Continued as Navy (Line/Crew). |
7 |
41 |
Nearly killed. |
7 |
44 |
Promoted to Navy (Line/Crew) rank 3 with the new title Petty Officer, 2nd class. |
8 |
44 |
Continued as Navy (Line/Crew). |
8 |
47 |
Clare Reekey foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
8 |
48 |
Promoted to Navy (Line/Crew) rank 4 with the new title Petty Officer, 1st class. |
9 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
48 |
Retired at age 48. |
9 |
48 |
Attempted to change assignments. |
9 |
48 |
Failed to qualify for Flight (Navy). |
9 |
48 |
Continued as Navy (Line/Crew). |
9 |
49 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
52 |
Promoted to Navy (Line/Crew) rank 5 with the new title Chief Petty Officer. |
10 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
52 |
Continued as Navy (Line/Crew). |
10 |
54 |
Advanced training in a specialist field. |
10 |
56 |
Promoted to Navy (Line/Crew) rank 6 with the new title Master Chief. |
10 |
56 |
Forced to muster out. |
11 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
56 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
11 |
59 |
Clare Reekey faith enjoys an explosion of popularity largely thanks to Clare Reekey's efforts. |
11 |
59 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
12 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
60 |
Voluntarily left Mainstream Believer |
12 |
60 |
Retired. |
12 |
61 |
Gained a contact. |
13 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
66 |
Gained a contact. |
14 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
70 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
76 |
A new romantic starts. Gain an Ally. |
16 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
77 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
80 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
82 |
Gained a contact. |
18 |
84 |
Aging Crisis. Owe 60,000 for medical bills. |