Retired Senior Scout Clemmie Hislop  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Murrissi 85 F 1 (-2) 1 (-2) 1 (-2) 10 (1) 5 (-1) 4 (-1)None111A54
Scarred face
 
Skills
Admin 0
Astrogation 1
Athletics (Strength) 1
Broker 0
Diplomat 1
Drive (Track) 1
Electronics (Sensors) 1
Engineer (M-drive) 1
Engineer (Power) 1
Explosives 1
Investigate 1
Mechanic 1
Medic 1
Navigation 1
Persuade 2
Pilot (Small Craft) 1
Profession (Sports/Racquet Sports) 1
Profession (Worker/Religion) 1
Recon 1
Science (Robotic Sciences/Cybernetics) 1
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scholar Physician 02
Merchant Merchant Marine Senior Crewman13
Citizen Colonist 11
Scout Explorer Scout23
Scout Surveyor Senior Scout32
Believer Mainstream Believer Lay Person02
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Mervin Mcarty Enemy 0 0 0 0 Murrissi (M/42)
Mervin Mcarty is in prison or otherwise trapped somewhere.
Hyman Gillis Ally 2 0 6 2 Murrissi (M/83)
Hyman Gillis is in prison or otherwise trapped somewhere.
Bernice Hotty Rival 2 3 1 0 Zhodani, Imperium (F/19)
Buster Fox Ally 3 0 1 1 Murrissi (M/25)
Buster Fox’s relationships have begun to affect the character.
Emory Schmidt Rival 1 3 1 1 Murrissi (M/27)
Elaine Beale Ally 2 0 2 1 Murrissi (F/43)
Elaine Beale gains in power and influence.
Dora Lette Ally 4 0 0 2 Murrissi (F/39)
Carl Heard Contact 1 0 6 1 Dynchia, Imperium (M/52)
 
Term Age History
1 18 Became a Scholar (Physician).
1 21 A romantic relationship ends badly. Gain a Rival or Enemy.
2 22 Continued as Scholar (Physician).
2 23 Work for an eccentric but brilliant mentor, who becomes an Ally.
3 26 Voluntarily left Physician
3 26 Became a Merchant (Merchant Marine) with the new title Crewman.
3 29 Given advanced training in a specialist field
4 30 Continued as Merchant (Merchant Marine).
4 34 Given advanced training in a specialist field
4 34 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
5 34 Continued as Merchant (Merchant Marine).
5 35 Scarred. Fully recovered. Owe 2,500 for medical bills.
6 35 Became a Citizen (Colonist).
6 38 Clemmie Hislop gain experience in a technical field as a computer operator or surveyor.
6 39 Promoted to Citizen (Colonist) rank 1.
7 39 Voluntarily left Colonist
7 39 Became a Scout (Explorer).
7 42 Clemmie Hislop's ship is ambushed by enemy vessels. Clemmie Hislop successfully bargain with them.
7 43 Promoted to Scout (Explorer) rank 1 with the new title Scout.
8 43 Continued as Scout (Explorer).
8 46 When dealing with an alien race, Clemmie Hislop botch an opportunity to gather extra intelligence about them.
8 46 Nearly killed. Owe 8,750 for medical bills.
9 47 Continued as Scout (Explorer).
9 50 Clemmie Hislop spend a great deal of time on the fringes of Charted Space.
9 50 Clemmie Hislop inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
9 51 Promoted to Scout (Explorer) rank 2.
10 51 Attempted to change assignments.
10 51 Switched to Scout (Surveyor) with previous rank.
10 54 Clemmie Hislop spend a great deal of time on the fringes of Charted Space.
10 54 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
10 55 Promoted to Scout (Surveyor) rank 3 with the new title Senior Scout.
11 55 Continued as Scout (Surveyor).
11 56 Injured. Fully recovered. Owe 2,500 for medical bills.
12 56 Aging Crisis. Owe 40,000 for medical bills.
12 56 Retired at age 56.
12 56 Became a Believer (Mainstream Believer) with the new title Lay Person.
12 57 Clemmie Hislop is sent to a new community or parish to preach The Word among the poor.
13 60 Aging Crisis. Owe 50,000 for medical bills.
13 60 Continued as Believer (Mainstream Believer).
13 63 Clemmie Hislop secretly provide religious rites for a dying leader or noble, although they do not share Clemmie Hislop's faith. Gain an Ally in the family and a Rival who disagrees with Clemmie Hislop's choice.
14 64 Aging Crisis. Owe 40,000 for medical bills.
14 64 Voluntarily left Mainstream Believer
14 64 Retired.
14 67 Betrayal. Convert an Ally into a Rival or Enemy.
15 68 Aging Crisis. Owe 30,000 for medical bills.
15 71 Encounter a Psionic institute.
15 71 Tested for psionic powers
16 72 Aging Crisis. Owe 50,000 for medical bills.
16 73 Good fortune.
17 76 Aging Crisis. Owe 60,000 for medical bills.
17 77 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
18 80 Aging Crisis. Owe 30,000 for medical bills.
18 81 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
19 84 Aging Crisis. Owe 10,000 for medical bills.
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