Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
21 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
22 |
Continued as Scholar (Physician). |
2 |
23 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
3 |
26 |
Voluntarily left Physician |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
29 |
Given advanced training in a specialist field |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
Given advanced training in a specialist field |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
6 |
35 |
Became a Citizen (Colonist). |
6 |
38 |
Clemmie Hislop gain experience in a technical field as a computer operator or surveyor. |
6 |
39 |
Promoted to Citizen (Colonist) rank 1. |
7 |
39 |
Voluntarily left Colonist |
7 |
39 |
Became a Scout (Explorer). |
7 |
42 |
Clemmie Hislop's ship is ambushed by enemy vessels. Clemmie Hislop successfully bargain with them. |
7 |
43 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
8 |
43 |
Continued as Scout (Explorer). |
8 |
46 |
When dealing with an alien race, Clemmie Hislop botch an opportunity to gather extra intelligence about them. |
8 |
46 |
Nearly killed. Owe 8,750 for medical bills. |
9 |
47 |
Continued as Scout (Explorer). |
9 |
50 |
Clemmie Hislop spend a great deal of time on the fringes of Charted Space. |
9 |
50 |
Clemmie Hislop inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
9 |
51 |
Promoted to Scout (Explorer) rank 2. |
10 |
51 |
Attempted to change assignments. |
10 |
51 |
Switched to Scout (Surveyor) with previous rank. |
10 |
54 |
Clemmie Hislop spend a great deal of time on the fringes of Charted Space. |
10 |
54 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
10 |
55 |
Promoted to Scout (Surveyor) rank 3 with the new title Senior Scout. |
11 |
55 |
Continued as Scout (Surveyor). |
11 |
56 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
12 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
12 |
57 |
Clemmie Hislop is sent to a new community or parish to preach The Word among the poor. |
13 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
60 |
Continued as Believer (Mainstream Believer). |
13 |
63 |
Clemmie Hislop secretly provide religious rites for a dying leader or noble, although they do not share Clemmie Hislop's faith. Gain an Ally in the family and a Rival who disagrees with Clemmie Hislop's choice. |
14 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
64 |
Voluntarily left Mainstream Believer |
14 |
64 |
Retired. |
14 |
67 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
71 |
Encounter a Psionic institute. |
15 |
71 |
Tested for psionic powers |
16 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
73 |
Good fortune. |
17 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
77 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
80 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
81 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
84 |
Aging Crisis. Owe 10,000 for medical bills. |