Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
19 |
Colleen Clubb is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
2 |
19 |
Failed to qualify for Surveyor (Scout). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
23 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
23 |
Continued as Merchant (Merchant Marine). |
3 |
26 |
A new romantic starts. Gain an Ally. |
3 |
27 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
27 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
5 |
31 |
Continued as Merchant (Merchant Marine). |
5 |
34 |
Colleen Clubb's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
34 |
Became a Drifter (Scavenger). |
6 |
38 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
7 |
38 |
Became a Agent (Intelligence). |
7 |
40 |
Rewarded for a successful mission. |
7 |
42 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
8 |
42 |
Continued as Agent (Intelligence). |
8 |
45 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
46 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
9 |
46 |
Continued as Agent (Intelligence). |
9 |
48 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
10 |
48 |
Failed to qualify for Free Trader (Merchant). |
10 |
48 |
Switched to Drifter (Barbarian). |
10 |
52 |
Offered job by a patron. Now owe him a favor. |
10 |
52 |
Promoted to Drifter (Barbarian) rank 1. |
11 |
52 |
Entered Merchant Academy with the Shipboard curriculum. |
11 |
56 |
Suffered a deep tragedy. |
11 |
56 |
Dropped out of the merchant academy. |
12 |
56 |
Continued as Drifter (Barbarian). |
12 |
58 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
13 |
58 |
Became a Noble (Diplomat) with the new title Intern. |
13 |
60 |
Colleen Clubb manipulate and charm Colleen Clubb's way through high society. Gain a Rival and an Ally. |
14 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
62 |
Retired at age 62. |
14 |
62 |
Continued as Noble (Diplomat). |
14 |
63 |
Severely injured. Owe 5,000 for medical bills. |
15 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
63 |
Retired. |
15 |
67 |
Gained a contact. |
16 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
68 |
A new romantic starts. Gain an Ally. |
17 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
73 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
78 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
79 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
83 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
20 |
83 |
Aging Crisis. Owe 60,000 for medical bills. |