Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
22 |
Daphne Kildare is rewarded for Daphne Kildare's diligence or cunning. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
24 |
Daphne Kildare rise to a position of power in Daphne Kildare's colony or corporation. |
2 |
26 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
28 |
Daphne Kildare learn something Daphne Kildare should not have – a corporate secret, a political scandal – which Daphne Kildare can profit from illegally. |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Citizen (Corporate) rank 3. |
4 |
30 |
Continued as Citizen (Corporate). |
4 |
31 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
5 |
31 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
34 |
Daphne Kildare is chosen to represent Daphne Kildare's faith in a vid show or other highly public forum. |
6 |
35 |
Continued as Believer (Mainstream Believer). |
6 |
39 |
Daphne Kildare faith enjoys an explosion of popularity largely thanks to Daphne Kildare's efforts. |
6 |
39 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
6 |
39 |
Forced to muster out. |
7 |
39 |
Failed to qualify for Explorer (Scout). |
7 |
39 |
Became a Drifter (Scavenger). |
7 |
42 |
Find valuable salvage. |
8 |
43 |
Continued as Drifter (Scavenger). |
8 |
46 |
Betrayed by a friend. One of Daphne Kildare's Contacts or Allies betrays Daphne Kildare, ending Daphne Kildare's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
46 |
Failed to qualify for Merchant Marine (Merchant). |
9 |
46 |
Submitted to the draft. |
9 |
46 |
Became a Scout (Surveyor). |
9 |
50 |
Daphne Kildare inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
10 |
50 |
Failed to qualify for Broker (Merchant). |
10 |
50 |
Switched to Drifter (Wanderer). |
10 |
51 |
Suffer from a life-threatening illness. |
11 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Retired. |
11 |
52 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
56 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
62 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
67 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
15 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
68 |
A new romantic starts. Gain an Ally. |
16 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
73 |
Good fortune. |
17 |
75 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
79 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
83 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
83 |
Aging Crisis. Owe 50,000 for medical bills. |