Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
20 |
Good fortune |
2 |
22 |
Continued as Citizen (Worker). |
2 |
25 |
Spent time maintaining and using heavy vehicles. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
30 |
Deann Lamb is rewarded for Deann Lamb's diligence or cunning. |
3 |
30 |
Promoted to Citizen (Worker) rank 1. |
4 |
30 |
Voluntarily left Worker |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
33 |
Suffer from a life-threatening illness. |
5 |
33 |
Failed to qualify for Flight (Navy). |
5 |
33 |
Submitted to the draft. |
5 |
33 |
Became a Navy (Flight) with the new title Crewman. |
5 |
35 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
6 |
35 |
Failed to qualify for Free Trader (Merchant). |
6 |
35 |
Switched to Drifter (Wanderer). |
6 |
38 |
Survived a risky adventure but gained nothing. |
6 |
39 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
39 |
Continued as Drifter (Wanderer). |
7 |
43 |
Amnesia. |
7 |
43 |
Promoted to Drifter (Wanderer) rank 2. |
8 |
43 |
Continued as Drifter (Wanderer). |
8 |
47 |
Offered job by a patron. Now owe him a favor. |
9 |
47 |
Failed to qualify for Pirate (Rogue). |
9 |
47 |
Switched to Drifter (Scavenger). |
9 |
50 |
Deann Lamb do not know what happened to Deann Lamb. There is a gap in Deann Lamb's memory. |
10 |
50 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
54 |
Deann Lamb come into conflict with a splinter group Deann Lamb's own religion which maintains Deann Lamb's version is the wrong one. Gain 2 Rivals. |
11 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Retired. |
11 |
56 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
12 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
61 |
Birth or Death involving a family member or close friend. |
13 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
66 |
Gained a contact. |
14 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
67 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
78 |
Birth or Death involving a family member or close friend. |
17 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
82 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
18 |
82 |
Aging Crisis. Owe 30,000 for medical bills. |