Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
Hard times caused by a lack of interstellar trade costs Donie Hughes Donie Hughes's job. |
2 |
20 |
Became a Drifter (Barbarian). |
2 |
24 |
Donie Hughes run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
24 |
Failed to qualify for Corporate Agent (Agent). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
27 |
Go undercover to investigate an enemy. |
3 |
27 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
4 |
28 |
Continued as Agent (Law Enforcement). |
4 |
32 |
Birth or Death involving a family member or close friend. |
4 |
32 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
32 |
Continued as Agent (Law Enforcement). |
5 |
34 |
Rewarded for a successful mission. |
6 |
36 |
Continued as Agent (Law Enforcement). |
6 |
40 |
Severely injured. Fully recovered. Owe 3,750 for medical bills. |
7 |
40 |
Failed to qualify for Worker (Citizen). |
7 |
40 |
Switched to Drifter (Scavenger). |
7 |
42 |
Survived a risky adventure but gained nothing. |
8 |
44 |
Continued as Drifter (Scavenger). |
8 |
47 |
Betrayed by a friend. One of Donie Hughes's Contacts or Allies betrays Donie Hughes, ending Donie Hughes's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
47 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
48 |
Donie Hughes aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Retired. |
10 |
50 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
55 |
Victim of a crime. |
12 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
57 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
64 |
Victim of a crime. |
14 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
68 |
Victim of a crime. |
15 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
72 |
Good fortune. |
16 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
77 |
Moved to a new world. |
18 |
80 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
82 |
A new romantic starts. Gain an Ally. |
19 |
84 |
Aging Crisis. Owe 20,000 for medical bills. |