Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
22 |
Graduated. |
2 |
22 |
Became a Army (Cavalry) with the new title Private. |
2 |
23 |
Unit is slaughtered in a disastrous battle, for which Dulcie Herrera blame Dulcie Herrera's commander. Gain commander as Enemy. |
3 |
23 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
26 |
Established a network of contacts. Gain 1 contacts. |
3 |
27 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
27 |
Continued as Agent (Law Enforcement). |
4 |
28 |
Established a network of contacts. Gain 1 contacts. |
4 |
31 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
5 |
31 |
Continued as Agent (Law Enforcement). |
5 |
33 |
Dulcie Herrera's work ends up coming home with Dulcie Herrera, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 |
33 |
Failed to qualify for Journalist (Entertainer). |
6 |
33 |
Became a Drifter (Scavenger). |
6 |
36 |
Drafted into Law Enforcement |
7 |
37 |
Returned to Agent (Law Enforcement). |
7 |
38 |
An investigation takes on a dangerous turn. |
7 |
41 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
8 |
41 |
Continued as Agent (Law Enforcement). |
8 |
42 |
Dulcie Herrera went above and beyond the call of duty. |
8 |
45 |
Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant. |
9 |
45 |
Continued as Agent (Law Enforcement). |
9 |
46 |
Dulcie Herrera went above and beyond the call of duty. |
9 |
49 |
Promoted to Agent (Law Enforcement) rank 5 with the new title Chief. |
10 |
49 |
Continued as Agent (Law Enforcement). |
10 |
50 |
Advanced training in a specialist field. |
10 |
53 |
Promoted to Agent (Law Enforcement) rank 6 with the new title Commissioner. |
10 |
53 |
Forced to muster out. |
11 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Retired. |
11 |
56 |
Gained a contact. |
12 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
61 |
Moved to a new world. |
13 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
70 |
Good fortune. |
16 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
74 |
Gained a contact. |
17 |
77 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
78 |
A new romantic starts. Gain an Ally. |
18 |
81 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
83 |
Birth or Death involving a family member or close friend. |
19 |
85 |
Aging Crisis. Owe 40,000 for medical bills. |