Retired Scout Edythe Henry  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 85 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 7 (0) 5 (-1)111575
Tactless
 
Skills
Admin 0
Advocate 0
Astrogation 1
Broker 0
Diplomat 0
Electronics (Remote Ops) 1
Engineer (Power) 1
Jack-of-All-Trades 1
Leadership 0
Mechanic 1
Persuade 1
Profession (Spacer) 0
Recon 1
Science (Social Sciences/Belief) 2
Seafarer 0
Steward 1
Streetwise 2
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Citizen Corporate 02
Believer Holy Warrior Hopeful01
Scout Courier Scout25
Drifter Wanderer 12
Believer Missionary/Humanitarian Junior Project Worker02
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Valeria Barnes Rival 1 1 0 1 Pirian (F/20)
Loyal Stephens Enemy 0 3 2 1 Kargol (M/73)
Ivah Janson Enemy 0 1 1 0 Swanfeh (F/68)
Ivah Janson has negatively life-changing event.
Coy Meredeth Enemy 1 4 1 6 Kargol (M/29)
Coy Meredeth gained influence with the character’s assistance.
Doyle Seddon Enemy 0 6 0 1 Kargol (M/79)
Vina Goslan Enemy 0 4 0 4 Kargol (F/79)
Fe'oeis Fealoirlyar Ally 2 0 5 0 Aslan (F/14)
 
Term Age History
1 18 Became a Citizen (Corporate).
1 19 Edythe Henry gain experience in a technical field as a computer operator or surveyor.
2 22 Continued as Citizen (Corporate).
2 25 A romantic relationship ends badly. Gain a Rival or Enemy.
3 26 Voluntarily left Corporate
3 26 Became a Believer (Holy Warrior) with the new title Hopeful.
3 28 Edythe Henry have been following false teachings!
4 28 Became a Scout (Courier).
4 29 Edythe Henry survey an alien world.
4 32 Promoted to Scout (Courier) rank 1 with the new title Scout.
5 32 Continued as Scout (Courier).
5 36 When dealing with an alien race, Edythe Henry botch an opportunity to gather extra intelligence about them.
5 36 Edythe Henry have no idea what happened to Edythe Henry – they found Edythe Henry's ship drifting on the fringes of friendly space.
5 36 Forced to continue current assignment.
5 36 Promoted to Scout (Courier) rank 2.
6 36 Continued as Scout (Courier).
6 37 Perform an exemplary service for the scouts.
7 40 Continued as Scout (Courier).
7 41 Perform an exemplary service for the scouts.
8 44 Voluntarily left Courier
8 44 Became a Drifter (Wanderer).
8 48 Promoted to Drifter (Wanderer) rank 1.
9 48 Continued as Drifter (Wanderer).
9 52 Drafted into Courier
10 52 Returned to Scout (Courier).
10 56 Edythe Henry's scout ship is one of the first on the scene to rescue the survivors of a disaster but Edythe Henry fail to help. Gain an Enemy.
10 56 Severely injured. Owe 7,500 for medical bills.
10 56 Forced to muster out.
11 56 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 59 Edythe Henry is chosen to represent Edythe Henry's faith in a vid show or other highly public forum.
12 60 Aging Crisis. Owe 50,000 for medical bills.
12 60 Retired at age 60.
12 60 Continued as Believer (Missionary/Humanitarian).
12 64 Edythe Henry refused an offer of inducements to betray Edythe Henry's faith. Gain 4 enemies.
13 64 Aging Crisis. Owe 40,000 for medical bills.
13 64 Voluntarily left Missionary/Humanitarian
13 64 Retired.
13 68 Moved to a new world.
14 68 Aging Crisis. Owe 60,000 for medical bills.
14 71 Good fortune.
15 72 Aging Crisis. Owe 20,000 for medical bills.
15 76 Betrayal. Convert an Ally into a Rival or Enemy.
16 76 Aging Crisis. Owe 30,000 for medical bills.
16 79 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
17 80 Aging Crisis. Owe 50,000 for medical bills.
17 81 Birth or Death involving a family member or close friend.
18 84 Aging Crisis. Owe 20,000 for medical bills.
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