Retired Able Spacehand Elsie Askew  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 85 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 4 (-1) 1 (-2)111641
Private
 
Skills
Athletics (Strength) 1
Deception 0
Drive (Walker) 1
Electronics (Remote Ops) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Gunner (Screen) 1
Mechanic 2
Pilot (Small Craft) 1
Recon 0
Seafarer 0
Stealth 1
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 04
Navy Line/Crew Able Spacehand14
Retired 010
 
Name Type Affinity Enmity Power Influence Species
Corine Henry Enemy 0 4 3 0 Humaniti (F/58)
Olin Suthmeer Ally 5 0 1 4 Tezcat (M/47)
Luella Parlow Ally 3 0 6 3 Hanen (F/26)
Madeleine Flores Ally 4 0 5 2 Humaniti (F/19)
Madeleine Flores is found or reported dead.
Geneva Foy Ally 0 1 1 1 Humaniti (F/22)
Relationship soured.
Cordia Sanders Ally 4 0 1 3 Humaniti (F/63)
 
Term Age History
1 18 Failed to qualify for Star Marine (Marine).
1 18 Became a Drifter (Wanderer).
1 21 Betrayed by a friend. One of Elsie Askew's Contacts or Allies betrays Elsie Askew, ending Elsie Askew's career. That Contact or Ally becomes a Rival or Enemy.
2 21 Failed to qualify for Pirate (Rogue).
2 21 Continued as Drifter (Wanderer).
2 24 Survived a risky adventure but gained nothing.
3 25 Continued as Drifter (Wanderer).
3 27 Suffer from a life-threatening illness.
4 27 Failed to qualify for Cavalry (Army).
4 27 Continued as Drifter (Wanderer).
4 28 Elsie Askew run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
5 28 Became a Navy (Line/Crew) with the new title Crewman.
5 30 Vessel participates in a notable military engagement.
6 32 Continued as Navy (Line/Crew).
6 36 Elsie Askew foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
6 36 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
7 36 Continued as Navy (Line/Crew).
7 38 Moved to a new world.
8 40 Aging Crisis. Owe 20,000 for medical bills.
8 40 Retired at age 40.
8 40 Continued as Navy (Line/Crew).
8 43 Vessel participates in a notable military engagement.
8 44 Forced to muster out.
9 44 Retired.
9 46 Moved to a new world.
10 48 Aging Crisis. Owe 10,000 for medical bills.
10 50 Good fortune.
11 52 Aging Crisis. Owe 10,000 for medical bills.
11 56 A new romantic starts. Gain an Ally.
12 56 Aging Crisis. Owe 20,000 for medical bills.
12 58 Betrayal. Convert an Ally into a Rival or Enemy.
13 60 Aging Crisis. Owe 60,000 for medical bills.
13 63 A new romantic starts. Gain an Ally.
14 64 Aging Crisis. Owe 50,000 for medical bills.
14 68 A new romantic starts. Gain an Ally.
15 68 Aging Crisis. Owe 40,000 for medical bills.
15 71 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16 72 Aging Crisis. Owe 60,000 for medical bills.
16 74 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
17 76 Aging Crisis. Owe 20,000 for medical bills.
17 77 Betrayal. Convert an Ally into a Rival or Enemy.
18 80 Aging Crisis. Owe 50,000 for medical bills.
18 82 Moved to a new world.
19 84 Aging Crisis. Owe 30,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙