Retired Initiate Elsie Hunniford  

Species Age Sex Str Dex End Int Edu SocUPP
Vlazhdumecta 85 F 1 (-2) 1 (-2) 1 (-2) 9 (1) 4 (-1) 1 (-2)111941
Tall stature, Wholesome smile
 
Skills
Admin 0
Advocate 0
Astrogation 1
Athletics 0
Diplomat 1
Electronics (Sensors) 1
Gun Combat 0
Jack-of-All-Trades 1
Mechanic 1
Pilot (Spacecraft) 1
Science (Social Sciences/Belief) 2
Science (Social Sciences/Linguistics) 1
Seafarer 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Courier 03
Scout Surveyor 04
Believer Mainstream Believer Initiate12
Citizen Corporate 01
Drifter Scavenger 01
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Thaddeus Harris Enemy 0 5 1 4 Vlazhdumecta (M/55)
Relationship soured.
Berdie Dixon Enemy 0 3 2 2 Cafadan (F/82)
An incident occured.
Stephen Bilton Rival 0 2 0 1 Vlazhdumecta (M/76)
Riley Fisher Ally 5 0 0 1 Cafadan (M/72)
Gerard Walsh Contact 1 1 3 1 Vlazhdumecta (M/41)
Florian Ramirez Rival 1 2 1 4 Darrian, Imperium (M/30)
Jackie Babington Rival 1 0 0 0 Vlazhdumecta (F/72)
Nita Robinson Rival 1 0 1 1 Vlazhdumecta (F/21)
Dana Duffey Ally 5 0 2 3 Vlazhdumecta (M/24)
Dana Duffey is particularly unusual, such as an artificial intelligence or very alien being.
 
Term Age History
1 18 Became a Scout (Courier).
1 20 Spend several years jumping from world to world in Elsie Hunniford's scout ship.
2 22 Continued as Scout (Courier).
2 24 Elsie Hunniford's scout ship is one of the first on the scene to rescue the survivors of a disaster but Elsie Hunniford fail to help. Gain an Enemy.
2 24 Elsie Hunniford have no idea what happened to Elsie Hunniford – they found Elsie Hunniford's ship drifting on the fringes of friendly space.
3 26 Continued as Scout (Courier).
3 29 Serve as the courier for an important message from the Imperium.
4 30 Attempted to change assignments.
4 30 Switched to Scout (Surveyor) with previous rank.
4 33 When dealing with an alien race, Elsie Hunniford botch an opportunity to gather extra intelligence about them.
4 33 Severely injured. Owe 25,000 for medical bills.
5 34 Continued as Scout (Surveyor).
5 38 Elsie Hunniford's scout ship is one of the first on the scene to rescue the survivors of a disaster but Elsie Hunniford fail to help. Gain an Enemy.
5 38 Elsie Hunniford have no idea what happened to Elsie Hunniford – they found Elsie Hunniford's ship drifting on the fringes of friendly space.
6 38 Continued as Scout (Surveyor).
6 41 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
7 42 Continued as Scout (Surveyor).
7 43 Psychologically damaged by Elsie Hunniford's time in the scouts.
8 43 Became a Believer (Mainstream Believer) with the new title Lay Person.
8 47 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
8 47 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
9 47 Voluntarily left Mainstream Believer
9 47 Became a Citizen (Corporate).
9 48 Elsie Hunniford learn something Elsie Hunniford should not have – a corporate secret, a political scandal – which Elsie Hunniford can profit from illegally.
9 48 Gain a criminal contact.
10 51 Voluntarily left Corporate
10 51 Failed to qualify for Surveyor (Scout).
10 51 Became a Drifter (Scavenger).
10 54 Betrayed by a friend. One of Elsie Hunniford's Contacts or Allies betrays Elsie Hunniford, ending Elsie Hunniford's career. That Contact or Ally becomes a Rival or Enemy.
11 54 Returned to Believer (Mainstream Believer).
11 55 Elsie Hunniford come into conflict with a splinter group Elsie Hunniford's own religion which maintains Elsie Hunniford's version is the wrong one. Gain 2 Rivals.
12 55 Aging Crisis. Owe 50,000 for medical bills.
12 55 Retired at age 55.
12 55 Retired.
12 58 A new romantic starts. Gain an Ally.
13 59 Aging Crisis. Owe 10,000 for medical bills.
13 63 Moved to a new world.
14 63 Aging Crisis. Owe 50,000 for medical bills.
14 67 Good fortune.
15 67 Aging Crisis. Owe 10,000 for medical bills.
15 71 Scarred. Fully recovered. Owe 10,000 for medical bills.
16 71 Aging Crisis. Owe 20,000 for medical bills.
16 73 Spend time with an alien race. Gain a contact.
17 75 Aging Crisis. Owe 10,000 for medical bills.
17 78 Accused of a crime.
18 79 Aging Crisis. Owe 30,000 for medical bills.
18 82 Betrayal. Convert an Ally into a Rival or Enemy.
19 83 Aging Crisis. Owe 40,000 for medical bills.
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