Retired Project Leader Emilie Wood  

Species Age Sex Str Dex End Int Edu SocUPP
Happrhani 85 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 8 (0) 1 (-2)111781
Always has flaky skin
 
Skills
Admin 0
Advocate 1
Astrogation 0
Carouse 1
Diplomat 1
Electronics (Computers) 1
Jack-of-All-Trades 3
Leadership 1
Mechanic 0
Medic 1
Persuade 1
Profession (Worker/Religion) 1
Recon 0
Science (Physical Sciences) 0
Streetwise 2
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Believer Missionary/Humanitarian Project Leader36
Agent Law Enforcement Rookie02
Drifter Scavenger 01
Retired 08
 
Name Type Affinity Enmity Power Influence Species
Marcia Alvarez Ally 4 0 0 3 Happrhani (F/48)
Tobe Arnold Ally 4 0 2 1 Solomani, Imperium (M/31)
Royal Castillo Contact 3 1 0 0 Happrhani (M/19)
Betsy Mathew Ally 1 0 0 1 Happrhani (F/73)
Betsy Mathew has negatively life-changing event.
Pansy Edward Ally 2 0 1 1 Humaniti (F/27)
Dawn Webb Ally 3 0 0 0 Suerrat (F/51)
Dawn Webb is diminished in both power and influence.
 
Term Age History
1 18 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
1 22 Emilie Wood is sent to a new community or parish to preach The Word among the poor.
2 22 Continued as Believer (Missionary/Humanitarian).
2 24 Emilie Wood retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
3 26 Continued as Believer (Missionary/Humanitarian).
3 29 Emilie Wood faith is shaken.
4 30 Continued as Believer (Missionary/Humanitarian).
4 34 Emilie Wood is sent to a new community or parish to preach The Word among the poor.
4 34 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
5 34 Continued as Believer (Missionary/Humanitarian).
5 36 Emilie Wood is chosen to represent Emilie Wood's faith in a vid show or other highly public forum.
5 38 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
6 38 Continued as Believer (Missionary/Humanitarian).
6 41 Emilie Wood accepted an offer of inducements to betray Emilie Wood's faith. Gain 190,000 in cash.
6 42 Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader.
7 42 Failed to qualify for Merchant Academy.
7 42 Submitted to the draft.
7 42 Became a Agent (Law Enforcement) with the new title Rookie.
7 46 Hard times caused by a lack of interstellar trade costs Emilie Wood's job.
8 46 Became a Drifter (Scavenger).
8 50 Drafted into Law Enforcement
9 50 Aging Crisis. Owe 60,000 for medical bills.
9 50 Retired at age 50.
9 50 Returned to Agent (Law Enforcement).
9 51 Severely injured. Fully recovered. Owe 2,500 for medical bills.
10 51 Aging Crisis. Owe 50,000 for medical bills.
10 51 Retired.
10 52 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11 55 Aging Crisis. Owe 10,000 for medical bills.
11 56 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12 59 Aging Crisis. Owe 30,000 for medical bills.
12 61 Gained a contact.
13 63 Aging Crisis. Owe 60,000 for medical bills.
13 64 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 67 Aging Crisis. Owe 30,000 for medical bills.
14 71 Good fortune.
15 71 Aging Crisis. Owe 30,000 for medical bills.
15 72 A new romantic starts. Gain an Ally.
16 75 Aging Crisis. Owe 20,000 for medical bills.
16 77 Moved to a new world.
17 79 Aging Crisis. Owe 40,000 for medical bills.
17 82 A new romantic starts. Gain an Ally.
18 83 Aging Crisis. Owe 20,000 for medical bills.
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