Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
22 |
Political upheaval strikes Ethel Hunt's homeworld, and Ethel Hunt is caught up in the revolution. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
26 |
Advanced training in a specialist field. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
29 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
29 |
Became a Navy (Flight) with the new title Crewman. |
4 |
31 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
33 |
Attempt at commissioned failed. |
4 |
33 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
5 |
33 |
Continued as Navy (Flight). |
5 |
36 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
6 |
36 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
40 |
Ethel Hunt accepted an offer of inducements to betray Ethel Hunt's faith. Gain 360,000 in cash. |
7 |
40 |
Became a Drifter (Scavenger). |
7 |
43 |
Ethel Hunt do not know what happened to Ethel Hunt. There is a gap in Ethel Hunt's memory. |
8 |
43 |
Returned to Citizen (Colonist). |
8 |
45 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
9 |
45 |
Switched to Drifter (Barbarian). |
9 |
47 |
Ethel Hunt do not know what happened to Ethel Hunt. There is a gap in Ethel Hunt's memory. |
10 |
47 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
47 |
Retired at age 47. |
10 |
47 |
Returned to Believer (Missionary/Humanitarian). |
10 |
48 |
Ethel Hunt aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
48 |
Retired. |
11 |
49 |
Birth or Death involving a family member or close friend. |
12 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
56 |
Good fortune. |
13 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
60 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
62 |
Good fortune. |
15 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
68 |
A new romantic starts. Gain an Ally. |
16 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
72 |
Gained a contact. |
17 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
74 |
Gained a contact. |
18 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
78 |
Injured. |
19 |
80 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
83 |
Moved to a new world. |
20 |
84 |
Aging Crisis. Owe 40,000 for medical bills. |