Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Marine Academy) |
1 |
21 |
War breaks out, triggering a mandatory draft. |
1 |
21 |
Fled from the draft. |
1 |
21 |
Dropped out of military academy. |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
22 |
Encounter a Psionic institute. |
2 |
22 |
Tested for psionic powers |
2 |
25 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
25 |
Became a Psion (Wild Talent). |
3 |
29 |
Gift causes a former ally to turn on Florrie Ford and betray Florrie Ford. One Ally or Contact becomes an Enemy. |
4 |
29 |
Failed to qualify for Scientist (Scholar). |
4 |
29 |
Switched to Drifter (Barbarian). |
4 |
32 |
Attacked by enemies and injured. |
4 |
32 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
32 |
Gain Enemy if Florrie Ford don't already have one. |
5 |
33 |
Continued as Drifter (Barbarian). |
5 |
36 |
Attacked by enemies that Florrie Ford easily defeat. |
5 |
36 |
Gain Enemy if Florrie Ford don't already have one. |
5 |
37 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
37 |
Continued as Drifter (Barbarian). |
6 |
40 |
Betrayed by a friend. One of Florrie Ford's Contacts or Allies betrays Florrie Ford, ending Florrie Ford's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
40 |
Failed to qualify for Broker (Merchant). |
7 |
40 |
Submitted to the draft. |
7 |
40 |
Became a Navy (Line/Crew) with the new title Crewman. |
7 |
42 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
8 |
42 |
Switched to Drifter (Wanderer). |
8 |
45 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
9 |
45 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
48 |
Florrie Ford is sent to a new community or parish to preach The Word among the poor. |
10 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Continued as Believer (Mainstream Believer). |
10 |
52 |
Find Ancient Technology. |
10 |
53 |
Forced to muster out. |
11 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
53 |
Retired. |
11 |
55 |
Good fortune. |
12 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
69 |
A new romantic starts. Gain an Ally. |
15 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
73 |
Gained a contact. |
16 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
74 |
Moved to a new world. |
17 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
81 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
81 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
82 |
Victim of a crime. |
19 |
85 |
Aging Crisis. Owe 40,000 for medical bills. |