Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
21 |
Imperial trade restrictions force Flossie Peaton out of business. |
2 |
21 |
Became a Citizen (Colonist). |
2 |
25 |
Flossie Peaton is rewarded for Flossie Peaton's diligence or cunning. |
2 |
25 |
Promoted to Citizen (Colonist) rank 1. |
3 |
25 |
Continued as Citizen (Colonist). |
3 |
26 |
A revolution, attack or other unusual event throws Flossie Peaton's life into chaos, forcing Flossie Peaton to leave the planet. |
4 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
29 |
Go undercover to investigate an enemy. |
4 |
29 |
Betrayed by a friend. One of Flossie Peaton's Contacts or Allies betrays Flossie Peaton, ending Flossie Peaton's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
30 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
30 |
Continued as Agent (Law Enforcement). |
5 |
33 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
6 |
33 |
Switched to Merchant (Broker). |
6 |
34 |
Given advanced training in a specialist field |
6 |
37 |
Promoted to Merchant (Broker) rank 1. |
7 |
37 |
Continued as Merchant (Broker). |
7 |
41 |
Flossie Peaton's ship or starport is destroyed by criminals. Gain them as an Enemy. |
8 |
41 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
43 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
45 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
9 |
45 |
Continued as Believer (Holy Warrior). |
9 |
46 |
Flossie Peaton have been following false teachings! |
10 |
46 |
Entered Merchant Academy with the Shipboard curriculum. |
10 |
48 |
War breaks out, triggering a mandatory draft. |
10 |
48 |
Fled from the draft. |
10 |
50 |
Dropped out of the merchant academy. |
11 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Became a Drifter (Wanderer). |
11 |
54 |
Flossie Peaton run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
12 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
54 |
Retired. |
12 |
57 |
Gained a contact. |
13 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
60 |
Encounter a Psionic institute. |
13 |
60 |
Tested for psionic powers |
14 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
63 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
69 |
Accused of a crime. |
16 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
72 |
Gained a contact. |
17 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
77 |
Moved to a new world. |
18 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
81 |
Good fortune. |
19 |
82 |
Aging Crisis. Owe 20,000 for medical bills. |