Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
27 |
Failed as a colonist. |
2 |
27 |
Became a Scholar (Scientist). |
2 |
28 |
Moved to a new world. |
2 |
31 |
Forced to muster out. |
3 |
31 |
Became a Citizen (Worker). |
3 |
33 |
Advanced training in a specialist field. |
4 |
35 |
Continued as Citizen (Worker). |
4 |
38 |
Advanced training in a specialist field. |
4 |
39 |
Forced to muster out. |
5 |
39 |
Became a Rogue (Pirate) with the new title Lackey. |
5 |
43 |
A crime lord considers Floy Borthwell his protégé. |
5 |
43 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
6 |
43 |
Voluntarily left Pirate |
6 |
43 |
Became a Drifter (Scavenger). |
6 |
46 |
Floy Borthwell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
46 |
Failed to qualify for Courier (Scout). |
7 |
46 |
Submitted to the draft. |
7 |
46 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
49 |
Embroiled in legal trouble. |
8 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
50 |
Retired at age 50. |
8 |
50 |
Continued as Merchant (Merchant Marine). |
8 |
52 |
Given advanced training in a specialist field |
8 |
54 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
54 |
Continued as Merchant (Merchant Marine). |
9 |
56 |
Bankrupted by a rival. Gain the other trader as a Rival. |
10 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
56 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
57 |
Gained a contact. |
11 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
60 |
Continued as Believer (Missionary/Humanitarian). |
11 |
61 |
Floy Borthwell accepted an offer of inducements to betray Floy Borthwell's faith. Gain 150,000 in cash. |
12 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
64 |
Retired. |
12 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
71 |
Moved to a new world. |
14 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
76 |
A new romantic starts. Gain an Ally. |
15 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
77 |
Good fortune. |
16 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
82 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
84 |
Aging Crisis. Owe 20,000 for medical bills. |