Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
21 |
Became a Rogue (Enforcer). |
2 |
23 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
3 |
23 |
Switched to Drifter (Barbarian). |
4 |
27 |
Continued as Drifter (Barbarian). |
4 |
31 |
Offered job by a patron. Now owe him a favor. |
5 |
31 |
Became a Entertainer (Performer). |
5 |
32 |
Gain a patron in the arts. Gain an Ally |
5 |
35 |
Promoted to Entertainer (Performer) rank 1. |
6 |
35 |
Continued as Entertainer (Performer). |
6 |
37 |
Invited to take part in a controversial event or exhibition that injures Freda Jensen's social standing. |
6 |
39 |
Promoted to Entertainer (Performer) rank 2. |
7 |
39 |
Continued as Entertainer (Performer). |
7 |
43 |
Works is especially well received and popular, making Freda Jensen a minor celebrity |
8 |
43 |
Continued as Entertainer (Performer). |
8 |
46 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
47 |
Forced to muster out. |
9 |
47 |
Switched to Drifter (Wanderer). |
9 |
51 |
Betrayed by a friend. One of Freda Jensen's Contacts or Allies betrays Freda Jensen, ending Freda Jensen's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
51 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
52 |
Freda Jensen retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
11 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Continued as Believer (Missionary/Humanitarian). |
11 |
56 |
Opponents of Freda Jensen's belief system ambush Freda Jensen. |
11 |
56 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
12 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
56 |
Retired. |
12 |
57 |
Birth or Death involving a family member or close friend. |
13 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
63 |
Good fortune. |
14 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
66 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
70 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
76 |
Good fortune. |
17 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
78 |
Good fortune. |
18 |
80 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
83 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
19 |
84 |
Aging Crisis. Owe 20,000 for medical bills. |