Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Garnet Adams do not know what happened to Garnet Adams. There is a gap in Garnet Adams's memory. |
2 |
19 |
Failed to qualify for Surveyor (Scout). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
22 |
An investigation takes on a dangerous turn. |
2 |
22 |
Severely injured. Owe 25,000 for medical bills. |
2 |
23 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
23 |
Continued as Agent (Law Enforcement). |
3 |
24 |
Hard times caused by a lack of interstellar trade costs Garnet Adams's job. |
4 |
24 |
Became a Citizen (Worker). |
4 |
26 |
Advanced training in a specialist field. |
5 |
28 |
Continued as Citizen (Worker). |
5 |
31 |
Garnet Adams's business expands, Garnet Adams's corporation grows, or the colony thrives. |
5 |
32 |
Promoted to Citizen (Worker) rank 1. |
6 |
32 |
Continued as Citizen (Worker). |
6 |
34 |
Garnet Adams learn something Garnet Adams should not have – a corporate secret, a political scandal – which Garnet Adams can profit from illegally. |
7 |
36 |
Continued as Citizen (Worker). |
7 |
38 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
8 |
38 |
Failed to qualify for Courier (Scout). |
8 |
38 |
Switched to Drifter (Barbarian). |
8 |
40 |
Find valuable salvage. |
8 |
42 |
Promoted to Drifter (Barbarian) rank 1. |
9 |
42 |
Continued as Drifter (Barbarian). |
9 |
44 |
Find Ancient Technology. |
9 |
46 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
10 |
46 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
46 |
Retired at age 46. |
10 |
46 |
Continued as Drifter (Barbarian). |
10 |
50 |
Find valuable salvage. |
10 |
50 |
Forced to muster out. |
11 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
50 |
Retired. |
11 |
54 |
Good fortune. |
12 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
58 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
60 |
Gained a contact. |
14 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
65 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
78 |
Moved to a new world. |
18 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
82 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
82 |
Aging Crisis. Owe 20,000 for medical bills. |