Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
19 |
Criticised a questionable political leader on Geraldine Walla's homeworld, causing his downfall. Gain an Enemy |
1 |
19 |
Geraldine Walla is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
25 |
An investigation, tour, project or expedition goes wrong, stranding Geraldine Walla far from home. |
3 |
25 |
Became a Scholar (Physician). |
3 |
29 |
Advanced training in a specialist field. |
3 |
29 |
Promoted to Scholar (Physician) rank 1. |
4 |
29 |
Continued as Scholar (Physician). |
4 |
30 |
A disaster or war strikes. |
4 |
30 |
The planetary government interferes with Geraldine Walla's research for political or religious reasons. Geraldine Walla continue working secretely. |
5 |
33 |
Continued as Scholar (Physician). |
5 |
34 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
5 |
37 |
Promoted to Scholar (Physician) rank 2. |
6 |
37 |
Continued as Scholar (Physician). |
6 |
40 |
Entangled in a bureaucratic or legal morass that distracts Geraldine Walla from Geraldine Walla's work. |
6 |
41 |
Forced to muster out. |
7 |
41 |
Switched to Entertainer (Journalist). |
7 |
44 |
An investigation, tour, project or expedition goes wrong, stranding Geraldine Walla far from home. |
8 |
44 |
Failed to qualify for Corporate Agent (Agent). |
8 |
44 |
Submitted to the draft. |
8 |
44 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
8 |
46 |
Geraldine Walla foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
8 |
48 |
Attempt at commissioned failed. |
9 |
48 |
Voluntarily left Engineer/Gunner |
9 |
48 |
Failed to qualify for Journalist (Entertainer). |
9 |
48 |
Became a Drifter (Barbarian). |
9 |
50 |
Suffer from a life-threatening illness. |
10 |
50 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
53 |
Geraldine Walla aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
53 |
Switched to Drifter (Scavenger). |
12 |
57 |
Continued as Drifter (Scavenger). |
12 |
60 |
Geraldine Walla run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
13 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
60 |
Retired at age 60. |
13 |
60 |
Returned to Believer (Holy Warrior). |
13 |
64 |
Opponents of Geraldine Walla's belief system ambush Geraldine Walla. |
13 |
64 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
14 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
64 |
Retired. |
14 |
65 |
Gained a contact. |
15 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
70 |
Gained a contact. |
16 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
79 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
80 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
84 |
Moved to a new world. |
19 |
84 |
Aging Crisis. Owe 30,000 for medical bills. |