Retired Ingrate Gertie Sapping  

Species Age Sex Str Dex End Int Edu SocUPP
Trexen 85 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 3 (-1) 7 (0)111637
Inhibited
 
Skills
Admin 1
Advocate 2
Art (Performing/Performer) 1
Carouse 1
Deception 1
Diplomat 1
Drive (Wheel) 1
Electronics (Comms) 1
Flyer (Ornithopter) 1
Gambler 1
Investigate 0
Jack-of-All-Trades 1
Mechanic 0
Persuade 5
Pilot 0
Profession (Worker/Religion) 1
Science (Social Sciences/Belief) 1
Steward 1
Streetwise 1
CareerAssignmentTitleRankTerms
Noble Dilettante Ingrate36
Drifter Scavenger 01
Scout Courier 01
Drifter Wanderer 01
Believer Mainstream Believer Lay Preacher24
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Nonie Harrison Rival 1 3 0 1 Trexen (F/41)
Dena Hanrahan Rival 2 1 2 0 Trexen (F/53)
Relationship becomes more moderate.
Gabriella Alardice Enemy 0 3 5 2 Trexen (F/54)
Courtney Willoby Rival 1 0 1 1 Trexen (M/48)
Amber Ames Rival 0 1 1 0 Ziadd (F/67)
May Alardice Ally 2 0 6 1 Trexen (M/22)
May Alardice has life-changing event that creates new responsibilities.
June Heriot Rival 1 3 5 0 Murrissi (M/65)
June Heriot’s relationships have begun to affect the character.
Marian Lambert Contact 2 1 4 0 Trexen (F/24)
Marian Lambert is found or reported dead.
Dollie Cruz Rival 1 0 1 2 Swanfeh (F/39)
 
Term Age History
1 18 Became a Noble (Dilettante) with the new title Wastrel.
1 19 Become deeply involved in politics on Gertie Sapping's world of residence, becoming a player in the political intrigues of government. Gain a Rival.
2 22 Continued as Noble (Dilettante).
2 25 Become deeply involved in politics on Gertie Sapping's world of residence, becoming a player in the political intrigues of government. Gain a Rival.
3 26 Continued as Noble (Dilettante).
3 30 time as a ruler or playboy gives Gertie Sapping a wide range of experiences.
3 30 Promoted to Noble (Dilettante) rank 1.
4 30 Continued as Noble (Dilettante).
4 31 Gertie Sapping reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Gertie Sapping sponge off Gertie Sapping's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy.
4 34 Promoted to Noble (Dilettante) rank 2 with the new title Ingrate.
5 34 Continued as Noble (Dilettante).
5 37 Become deeply involved in politics on Gertie Sapping's world of residence, becoming a player in the political intrigues of government. Gain a Rival.
5 38 Forced to continue current assignment.
5 38 Promoted to Noble (Dilettante) rank 3.
6 38 Continued as Noble (Dilettante).
6 42 Gertie Sapping manipulate and charm Gertie Sapping's way through high society. Gain a Rival and an Ally.
6 42 Forced to muster out.
7 42 Failed to qualify for Colonist (Citizen).
7 42 Became a Drifter (Scavenger).
7 44 Severely injured. Fully recovered. Owe 5,000 for medical bills.
8 44 Became a Scout (Courier).
8 46 Gertie Sapping inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
9 46 Switched to Drifter (Wanderer).
9 50 Severely injured. Fully recovered. Owe 5,000 for medical bills.
10 50 Became a Believer (Mainstream Believer) with the new title Lay Person.
10 51 Gertie Sapping faith enjoys an explosion of popularity largely thanks to Gertie Sapping's efforts.
10 51 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
10 54 Forced to continue current assignment.
10 54 Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher.
11 54 Aging Crisis. Owe 40,000 for medical bills.
11 54 Retired at age 54.
11 54 Continued as Believer (Mainstream Believer).
11 56 Gertie Sapping is sent to a new community or parish to preach The Word among the poor.
12 58 Aging Crisis. Owe 20,000 for medical bills.
12 58 Continued as Believer (Mainstream Believer).
12 60 Gertie Sapping is sent to a new community or parish to preach The Word among the poor.
13 62 Aging Crisis. Owe 10,000 for medical bills.
13 62 Continued as Believer (Mainstream Believer).
13 63 Gertie Sapping accepted an offer of inducements to betray Gertie Sapping's faith. Gain 710,000 in cash.
14 66 Aging Crisis. Owe 60,000 for medical bills.
14 66 Retired.
14 69 Gained a contact.
15 70 Aging Crisis. Owe 20,000 for medical bills.
15 72 Betrayal. Convert an Ally into a Rival or Enemy.
16 74 Aging Crisis. Owe 60,000 for medical bills.
16 77 Betrayal. Convert an Ally into a Rival or Enemy.
17 78 Aging Crisis. Owe 20,000 for medical bills.
17 79 Good fortune.
18 82 Aging Crisis. Owe 60,000 for medical bills.
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