Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Betrayed by a friend. One of Gertrude Duncan's Contacts or Allies betrays Gertrude Duncan, ending Gertrude Duncan's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Became a Rogue (Thief). |
2 |
23 |
A police detective or rival criminal forces Gertrude Duncan to flee and vows to hunt Gertrude Duncan down. Gain an Enemy. |
3 |
23 |
Failed to qualify for Surveyor (Scout). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Marine (Star Marine) with the new title Marine. |
3 |
24 |
A mission goes wrong; Gertrude Duncan and several others are captured and mistreated by the enemy. Gain Gertrude Duncan's jailer as an Enemy. |
4 |
24 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
28 |
Gertrude Duncan is chosen to represent Gertrude Duncan's faith in a vid show or other highly public forum. |
4 |
28 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
5 |
28 |
Continued as Believer (Holy Warrior). |
5 |
32 |
Gertrude Duncan retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
5 |
32 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
6 |
32 |
Continued as Believer (Holy Warrior). |
6 |
35 |
A notable academic consults with Gertrude Duncan about a publication or documentary he is working on. Gain a Contact in academia. |
7 |
36 |
Continued as Believer (Holy Warrior). |
7 |
37 |
Gertrude Duncan have been following false teachings! |
8 |
37 |
Switched to Drifter (Barbarian). |
8 |
39 |
Suffer from a life-threatening illness. |
9 |
39 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
39 |
Retired at age 39. |
9 |
39 |
Retired. |
9 |
43 |
Gained a contact. |
10 |
43 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
45 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
47 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
48 |
Gained a contact. |
12 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
55 |
Good fortune. |
13 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
56 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
67 |
Moved to a new world. |
16 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
73 |
A new romantic starts. Gain an Ally. |
18 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
78 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
79 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
83 |
Gained a contact. |
20 |
83 |
Aging Crisis. Owe 60,000 for medical bills. |