Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
21 |
Glenn Lamb learn something Glenn Lamb should not have – a corporate secret, a political scandal – which Glenn Lamb can profit from illegally. |
1 |
21 |
Gain a criminal contact. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
23 |
Glenn Lamb's business expands, Glenn Lamb's corporation grows, or the colony thrives. |
3 |
26 |
Voluntarily left Worker |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
30 |
Attacked by enemies that Glenn Lamb easily defeat. |
3 |
30 |
Gain Enemy if Glenn Lamb don't already have one. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
32 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
32 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
36 |
Established a network of contacts. Gain 1 contacts. |
5 |
36 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
36 |
Continued as Agent (Law Enforcement). |
6 |
40 |
Rewarded for a successful mission. |
6 |
40 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
7 |
40 |
Continued as Agent (Law Enforcement). |
7 |
44 |
Glenn Lamb went above and beyond the call of duty. |
8 |
44 |
Continued as Agent (Law Enforcement). |
8 |
48 |
Established a network of contacts. Gain 1 contacts. |
8 |
48 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
9 |
48 |
Continued as Agent (Law Enforcement). |
9 |
51 |
Glenn Lamb's work ends up coming home with Glenn Lamb, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
10 |
51 |
Became a Entertainer (Performer). |
10 |
54 |
Contact with Government. |
10 |
55 |
Promoted to Entertainer (Performer) rank 1. |
11 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Continued as Entertainer (Performer). |
11 |
57 |
Win a prestigious prize. |
11 |
59 |
Promoted to Entertainer (Performer) rank 2. |
12 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
59 |
Continued as Entertainer (Performer). |
12 |
60 |
Gain a patron in the arts. Gain an Ally |
12 |
63 |
Promoted to Entertainer (Performer) rank 3. |
13 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
63 |
Continued as Entertainer (Performer). |
13 |
65 |
Find Ancient Technology. |
13 |
67 |
Promoted to Entertainer (Performer) rank 4. |
14 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
67 |
Continued as Entertainer (Performer). |
14 |
68 |
Amnesia. |
14 |
71 |
Forced to muster out. |
15 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
71 |
Retired. |
15 |
75 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
75 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
79 |
Gained a contact. |
17 |
79 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
83 |
Gained a contact. |
18 |
83 |
Aging Crisis. Owe 50,000 for medical bills. |