Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
22 |
Criticised a questionable political leader on Glennie Young's homeworld, causing his downfall. Gain an Enemy |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
26 |
Public opinion turns on Glennie Young. |
3 |
26 |
Became a Scout (Courier). |
3 |
30 |
Glennie Young's ship is damaged, and Glennie Young have to hitch-hike Glennie Young's way back across the stars to the nearest scout base. |
3 |
30 |
Gain 3 Contacts. Gain 3 Enemies. |
4 |
30 |
Returned to Entertainer (Artist). |
4 |
34 |
Criticised a questionable political leader on Glennie Young's homeworld, causing his downfall. Gain an Enemy |
4 |
34 |
Promoted to Entertainer (Artist) rank 1. |
5 |
34 |
Continued as Entertainer (Artist). |
5 |
35 |
Spend time with an alien race. Gain a contact. |
5 |
38 |
Promoted to Entertainer (Artist) rank 2. |
6 |
38 |
Continued as Entertainer (Artist). |
6 |
40 |
Criticised a questionable political leader on Glennie Young's homeworld, causing his downfall. Gain an Enemy |
6 |
40 |
An investigation, tour, project or expedition goes wrong, stranding Glennie Young far from home. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
45 |
Glennie Young accepted an offer of inducements to betray Glennie Young's faith. Gain 310,000 in cash. |
8 |
46 |
Became a Merchant (Free Trader). |
9 |
50 |
Continued as Merchant (Free Trader). |
9 |
54 |
Glennie Young's ship or starport is destroyed by criminals. Gain them as an Enemy. |
10 |
54 |
Continued as Merchant (Free Trader). |
10 |
55 |
A new romantic starts. Gain an Ally. |
10 |
58 |
Promoted to Merchant (Free Trader) rank 1. |
11 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
58 |
Retired at age 58. |
11 |
58 |
Voluntarily left Free Trader |
11 |
58 |
Retired. |
11 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
65 |
Contact with Government. |
13 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
69 |
Good fortune. |
14 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
74 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
78 |
Moved to a new world. |
16 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
80 |
Good fortune. |
17 |
82 |
Aging Crisis. Owe 10,000 for medical bills. |