Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
20 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
1 |
22 |
Promoted to Entertainer (Artist) rank 1. |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
23 |
An investigation, tour, project or expedition goes wrong, stranding Grayce Weaver far from home. |
3 |
23 |
Failed to qualify for Enforcer (Rogue). |
3 |
23 |
Became a Drifter (Barbarian). |
3 |
24 |
Betrayed by a friend. One of Grayce Weaver's Contacts or Allies betrays Grayce Weaver, ending Grayce Weaver's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
24 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
25 |
Grayce Weaver secretly provide religious rites for a dying leader or noble, although they do not share Grayce Weaver's faith. Gain an Ally in the family and a Rival who disagrees with Grayce Weaver's choice. |
4 |
28 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
5 |
28 |
Continued as Believer (Missionary/Humanitarian). |
5 |
29 |
Grayce Weaver is sent to a new community or parish to preach The Word among the poor. |
5 |
32 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
6 |
32 |
Voluntarily left Missionary/Humanitarian |
6 |
32 |
Became a Citizen (Colonist). |
6 |
33 |
Grayce Weaver befriend a superior in the corporation or the colony. |
6 |
36 |
Promoted to Citizen (Colonist) rank 1. |
7 |
36 |
Continued as Citizen (Colonist). |
7 |
39 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
8 |
39 |
Failed to qualify for Broker (Merchant). |
8 |
39 |
Submitted to the draft. |
8 |
39 |
Became a Scout (Courier). |
8 |
42 |
When dealing with an alien race, Grayce Weaver botch an opportunity to gather extra intelligence about them. |
8 |
42 |
Grayce Weaver have no idea what happened to Grayce Weaver – they found Grayce Weaver's ship drifting on the fringes of friendly space. |
9 |
43 |
Attempted to change assignments. |
9 |
43 |
Failed to qualify for Surveyor (Scout). |
9 |
43 |
Continued as Scout (Courier). |
9 |
45 |
Perform an exemplary service for the scouts. |
9 |
47 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
10 |
47 |
Continued as Scout (Courier). |
10 |
49 |
Grayce Weaver discover a world, item or information of worth to the Imperium. |
10 |
51 |
Promoted to Scout (Courier) rank 2. |
11 |
51 |
Attempted to change assignments. |
11 |
51 |
Failed to qualify for Surveyor (Scout). |
11 |
51 |
Continued as Scout (Courier). |
11 |
53 |
Grayce Weaver inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
12 |
53 |
Switched to Drifter (Scavenger). |
12 |
55 |
Betrayed by a friend. One of Grayce Weaver's Contacts or Allies betrays Grayce Weaver, ending Grayce Weaver's career. That Contact or Ally becomes a Rival or Enemy. |
13 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
55 |
Retired at age 55. |
13 |
55 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
13 |
58 |
Grayce Weaver aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
14 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
58 |
Retired. |
14 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
64 |
Good fortune. |
16 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
67 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
73 |
Birth or Death involving a family member or close friend. |
18 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
75 |
Moved to a new world. |
19 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
81 |
A new romantic starts. Gain an Ally. |
20 |
82 |
Aging Crisis. Owe 50,000 for medical bills. |