Term |
Age |
History |
---|
1 |
12 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
12 |
Became a Dolphin Civilian (Nomad). |
1 |
15 |
Spend an extensive period living out of water among humans. |
1 |
16 |
Promoted to Dolphin Civilian (Nomad) rank 1. |
2 |
16 |
Continued as Dolphin Civilian (Nomad). |
2 |
19 |
A purist political party comes to power on Harper Grain's world making trouble for uplifted Dolphins and costing Harper Grain Harper Grain's job. Gain a purist political militant as an Enemy |
3 |
19 |
Failed to qualify for Sea Patrol (Dolphin Military). |
3 |
19 |
Continued as Dolphin Civilian (Nomad). |
3 |
22 |
Harper Grain volunteer for a research project to test new waldo equipment or cybernetics to improve the lives of
other Dolphins. Gain a Contact in the research field. |
3 |
23 |
Promoted to Dolphin Civilian (Nomad) rank 2 with the new title Pod Leader. |
4 |
23 |
Continued as Dolphin Civilian (Nomad). |
4 |
24 |
One of Harper Grain's friends becomes involved with a revolutionary political faction advocating Dolphin
rights. Harper Grain is caught up in the investigation and lose Harper Grain's job. |
5 |
24 |
Became a Dolphin Military (Guardian). |
5 |
25 |
A brutal amphibious warfare campaign forces Harper Grain to spend as much time fighting out of water as in. |
5 |
28 |
Promoted to Dolphin Military (Guardian) rank 1. |
6 |
28 |
Continued as Dolphin Military (Guardian). |
6 |
29 |
Harper Grain is assigned to a joint mission with an intelligence agency to catch spies or insurgents operating near underwater base facilities. Gain an intelligence agent as a Contact. |
7 |
32 |
Continued as Dolphin Military (Guardian). |
7 |
35 |
An ambitious planetary operation goes badly wrong leaving Harper Grain beached ashore without functional protective gear. Dehydration and skin damage requires lengthy recovery. |
7 |
36 |
Promoted to Dolphin Military (Guardian) rank 2. |
8 |
36 |
Continued as Dolphin Military (Guardian). |
8 |
38 |
An investigation uncovers links between Harper Grain's unit’s commander and a radical faction. Harper Grain denounce Harper Grain's commander. Gain one of his allies as an Enemy. |
9 |
40 |
Attempted to change assignments. |
9 |
40 |
Switched to Dolphin Military (Sea Patrol) with the new title Corporal and previous rank. |
9 |
43 |
Harper Grain is assigned to a joint mission with an intelligence agency to catch spies or insurgents operating near underwater base facilities. Gain an intelligence agent as a Contact. |
10 |
44 |
Continued as Dolphin Military (Sea Patrol). |
10 |
48 |
An ambitious planetary operation goes badly wrong leaving Harper Grain beached ashore without functional protective gear. Dehydration and skin damage requires lengthy recovery. |
11 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
48 |
Retired at age 48. |
11 |
48 |
Retired. |
11 |
51 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
54 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
57 |
Moved to a new world. |
14 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
63 |
Good fortune. |
15 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
68 |
Good fortune. |
16 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
76 |
Moved to a new world. |
18 |
76 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
77 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
80 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
82 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
20 |
84 |
Aging Crisis. Owe 10,000 for medical bills. |