Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Harper Steward do not know what happened to Harper Steward. There is a gap in Harper Steward's memory. |
2 |
21 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
22 |
Vessel participates in a diplomatic mission. |
2 |
22 |
Gain a contact. |
2 |
25 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
3 |
25 |
Continued as Navy (Engineer/Gunner). |
3 |
29 |
Commanding officer takes an interest in Harper Steward's career. |
3 |
29 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
4 |
29 |
Continued as Navy (Engineer/Gunner). |
4 |
31 |
Harper Steward foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
33 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
5 |
33 |
Continued as Navy (Engineer/Gunner). |
5 |
36 |
Advanced training in a specialist field. |
5 |
37 |
Promoted to Navy (Engineer/Gunner) officer rank 4 with the new title Commander. |
6 |
37 |
Attempted to change assignments. |
6 |
37 |
Switched to Navy (Flight) with previous rank. |
6 |
40 |
Harper Steward is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
7 |
40 |
Entered Merchant Academy with the Business curriculum. |
7 |
41 |
Made lifelong friends. Gain 3 Allies. |
7 |
44 |
Graduated with honors. |
8 |
44 |
Became a Merchant (Broker). |
8 |
44 |
Promoted to Merchant (Broker) rank 1. |
8 |
44 |
Promoted to Merchant (Broker) rank 2. |
8 |
48 |
A new romantic starts. Gain an Ally. |
8 |
48 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
9 |
48 |
Continued as Merchant (Broker). |
9 |
52 |
Promoted to Merchant (Broker) rank 4. |
10 |
52 |
Continued as Merchant (Broker). |
10 |
54 |
A new romantic starts. Gain an Ally. |
10 |
56 |
Promoted to Merchant (Broker) rank 5. |
11 |
56 |
Continued as Merchant (Broker). |
11 |
58 |
Make an unexpected connection outside Harper Steward's normal circles. Gain a Contact. |
11 |
60 |
Promoted to Merchant (Broker) rank 6. |
12 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
60 |
Retired at age 60. |
12 |
60 |
Continued as Merchant (Broker). |
12 |
62 |
Good fortune |
12 |
64 |
Promoted to Merchant (Broker) rank 7. |
13 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
64 |
Continued as Merchant (Broker). |
13 |
68 |
Embroiled in legal trouble. |
13 |
68 |
Promoted to Merchant (Broker) rank 8. |
14 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
68 |
Continued as Merchant (Broker). |
14 |
70 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
72 |
Promoted to Merchant (Broker) rank 9. |
15 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
72 |
Continued as Merchant (Broker). |
15 |
74 |
A good deal ensures Harper Steward is living the high life for a few years. |
15 |
76 |
Promoted to Merchant (Broker) rank 10. |
16 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
76 |
Continued as Merchant (Broker). |
16 |
78 |
Harper Steward's business or ship thrives. |
16 |
80 |
Promoted to Merchant (Broker) rank 11. |
17 |
80 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
80 |
Continued as Merchant (Broker). |
17 |
84 |
Embroiled in legal trouble. |
17 |
84 |
Promoted to Merchant (Broker) rank 12. |
17 |
84 |
Forced to muster out. |
18 |
84 |
Aging Crisis. Owe 40,000 for medical bills. |