Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
21 |
Join homeworld’s celebrity circles |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
2 |
22 |
Continued as Entertainer (Journalist). |
2 |
24 |
Invited to take part in a controversial event or exhibition that improves Henry Galway's social standing. |
2 |
26 |
Promoted to Entertainer (Journalist) rank 2 with the new title Staff Writer. |
3 |
26 |
Continued as Entertainer (Journalist). |
3 |
28 |
Henry Galway is forced out because of censorship or controversy. What truth did Henry Galway get too close to? |
4 |
28 |
Failed to qualify for Pirate (Rogue). |
4 |
28 |
Became a Drifter (Scavenger). |
4 |
32 |
Betrayed by a friend. One of Henry Galway's Contacts or Allies betrays Henry Galway, ending Henry Galway's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
32 |
Became a Noble (Diplomat) with the new title Intern. |
5 |
36 |
Henry Galway manipulate and charm Henry Galway's way through high society. Gain a Rival and an Ally. |
5 |
36 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
6 |
36 |
Attempted to change assignments. |
6 |
36 |
Switched to Noble (Administrator) with the new title Clerk and previous rank. |
6 |
37 |
Gained a contact. |
6 |
40 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |
7 |
40 |
Voluntarily left Administrator |
7 |
40 |
Entered Merchant Academy with the Shipboard curriculum. |
7 |
41 |
Study Profession (Worker/Construction) as a hobby. |
7 |
44 |
Graduated. |
8 |
44 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
44 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
46 |
Make an unexpected connection outside Henry Galway's normal circles. Gain a Contact. |
8 |
48 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
48 |
Continued as Merchant (Merchant Marine). |
9 |
50 |
A series of bad deals and decisions force Henry Galway into bankruptcy. Henry Galway salvages what Henry Galway can. |
10 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Continued as Merchant (Merchant Marine). |
10 |
53 |
Embroiled in legal trouble. |
11 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
56 |
Continued as Merchant (Merchant Marine). |
11 |
58 |
A sudden war destroys Henry Galway's trade routes and contacts, forcing Henry Galway to flee that region of space. |
11 |
58 |
Gain rebels as Enemy |
11 |
60 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
12 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
60 |
Continued as Merchant (Merchant Marine). |
12 |
61 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
12 |
64 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
13 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
64 |
Voluntarily left Merchant Marine |
13 |
64 |
Retired. |
13 |
66 |
Moved to a new world. |
14 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
72 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
76 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
77 |
Accused of a crime. |
17 |
80 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
83 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
84 |
Aging Crisis. Owe 40,000 for medical bills. |